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You can look at it here:
https://www.logitechg.com/en-us/products/gamepads/f310-gamepad.html
I do not use it anymore because it messes up pinball games i do to play tournaments with other people.
Thanks for the reply , however as I mentioned I HATE Controllers , I only want to play with a Joystick on my PC , I have a Xbox Controller , as mentioned , I just won't use it , I hate it and how it works , even buggy with the Emulator a Joystick is still 1000% better than any Controller will ever be for PC motorcycle games (and Flight Simulators or flying games) , I will take a Joystick any day over a Controller , which is why I am looking for a actual Joystick
I am in contact with one of the Joystick Manufacturers right now trying to convince them to make a Driver or Firmware for their Joystick to be X Input compatible in Windows (Turtle Beach VelocityOne Flightstick) , the one they have is only Xbox compatible in Xbox mode , with a Xbox , , and Direct Input compatible in PC mode , I told them that most game manufacturers stopped supporting Direct Input in 2008 , and went strictly with XInput ..... as did Microsoft , since they own the Xbox , and Roccat should add XInput to the compatibility of their Joystick
Hopefully they listen ...., anyway , yeah , I'm not interested in a Controller , but thanks for the Reply ..... Jim
No worries , Yeah , I am having a hard time finding one that uses X Input , you would think it would be common , I will just keep searching and hounding the Joystick Manufacturers to make one ...
Not everyone moved away from , only the younger crowd , because they want everything the same to make it easy ... and a Joystick IS Direct Input
Just because a Joystick is old tech , doesn't mean that what is newer is better .. (for what I use it for), I am also most likely much older than you are so what I prefer would be different , because of what I started gaming with and got comfortable with (I'm 65 going on 66 in about 4 months)
Play a MX game with a real Joystick (I currently am using a Microsoft Sidewinder 2 , but I have to use a Emulator for X-Input) , it will change your mind , I hate Controllers , and for First Person shooter games I use a Keyboard/Mouse (PC) , I have 2 Call of Duty games on my PS2 and I honestly played them 1 time and thought it sucked using a Controller , it literally ruined the game for me , I only play that stuff on PC now and have since the 90's , and would take a Joystick over any Controller for any game that has a vehicle , especially any motorcycle games (road racing or MX) , and I played Microsoft Flight Simulator with a regular Joystick , but I'm not really into flying games , mainly First Person Shooters and Motocross type games (well so far only MX vs ATV series and MXGP series and Monster Energy Supercross series , most of the others suck either visually , physics wise , or both)
(because for some reason when I say Joystick , everyone thinks its a Controller for a Xbox , and its NOT)
that uses XInput (X-Input) to mimic a Xbox Controller that so many games went to now ?? , and I am currently using a Emulator , they don't function as smoothly as a actual Joystick without mimic software would
It looks like ViGemBus does this mapping, though I see it's been retired (though apparently still works). I may still give it a go, but it would be nice to simply have a piece of hardware that does what I want (and also in a left-handed setup, which is also not all that common so it seems)
Anyway no useful suggestions from me I'm afraid, but I just wanted to let you know that you're not the only one seeking such a device! :)
The downside of this was that in Jedi Survivor, the game appears to expect either a mouse + kb combo, or an XInput game controller and using both at the same time in the menus was almost impossible (mouse clicks were not registered unless a key was pressed simultaneously, etc.) so I gave up on that, and concluded that in fact all I need my joystick to do is work in place of the keyboard.
To do this I found an opensource (was previously shareware) app called Keysticks which allows one to map both joystick buttons and joystick axis motions to keypresses (it is designed to allow mapping of all types of controller inputs to keyboard inputs).
This works well, again a bit of a faff to setup the mapping, but workable. The only improvement I could see is allowing a mapping of a range of an axis to different keypresses - e.g. Y-axis forward is W, great, but full forward could be shift + W for sprint. A minor thing, I may see if there are other similar apps that allow such behaviour.
Before I got the above working, I was wondering about modifying one of those gaming keyboards (with limited keys and a wrist-rest) to have tethered 4-way motion sensing underneath (to handle the WASD keys) using e.g. an Arduino which I think might be quite nice to use (I wonder if such things already exist - I couldn't find anything though).
The other option was to make an Arduino in-line USB gadget to convert from Joystick HID to XInput. This is certainly doable and seems fairly straight forward. I might make one up anyway to see how well it works. The only caveat re usability is that it will also require a way of mapping buttons across (which is easy to do, but still isn't overly interactive - it would probably require the device to be unplugged, have a new text-based mapping config uploaded, replugged, etc.
OTOH, it could be done with a set of DIP switches (though I can't think quite how to make this setup very user-friendly off the top of my head), or simply and easily with some flying leads á la old fashioned phone exchange - basically anything to make it quick and easy to change the mapping when you start using it in a game and realise you need the buttons mapped differently!