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Depends on how I feel when I load a game for the first time. I also play on console so am familiar using controller.
You'll get used to the buttons in no time
The hardest part is remembering the controls because for the longest time jump has always been spacebar, attack has always been mouse 1, crouch has always been ctrl etc I didn't even need to think about it.
Now I find myself looking down at the controller trying to remember which button is which haha.
Granted this might be because I grew up from the start of gaming, so I had access to all sorts of consoles and computers back when there was bugger all standardization.
Also, I seem to have a good memory for things as whenever I go back to a game I might not have played for many years I automatically know what buttons do what. SO it's never really an issue for me.
The only issue I do have is disability, and when things aren't going well I use my accessible or one-handed controllers. Basically I can hop between anything.
If this is a problem you're having I'd simply suggest widening your scope more - either practice playing with the more unfamiliar methods till you get used to it or diversify more with more different controllers.
Although I will say there is ONE tiny thing that sometimes trips me up to this day and always has - Nintendo having X and Y buttons different to Xbox and PC. That often trips me up, especially if I haven't been playing something Nintendo-wise for a while.
There is the occasional game that works better with the mouse, like Point&Click adventures, but the vast majority of games has excellent controller support (because, obviously, that's what the consoles use as well).
I'd also add that you can refine it even more than, depending on your tastes and how much you play.
Obviously me having loads of consoles and computers I have many controllers I've got used to but there's some I won't touch the original controls for and either have adapated my own or bought better replacements.
Obviously the N64 controller I won't touch with a barge pole - I use a third party replacement that uses a similar joystick to the Gamecube. Much better.
Also, I hate regular mice and having grip issues, I get horrible pain when using one. I use marble mice (Logitech) as they keep your hand static and you just roll a trackball around with your thumb or fingers. These are not just far better comfort wise but everyone I've seen use one once they've got used to them say how much better they are.
I'll obviously always prefer a decent wheel for racing games, as there's some things that are patently that straightforward.
FPS games, and anything mouse driven like PnC adventures or RTS games, I'll use M&K.
Driving games, most third person action games, and most any game that was originally made for consoles are ported to PC, I'll use a controller.
Exceptions to using controllers on third person action games include older third person action games that just work better with a mouse and keyboard. Games like Rune, the Gothic series, Heavy Metal F.A.K.K. 2, and the Jedi Knight games.
For me, my brain defaults to the Xbox layout, and for the Nintendo layout I remember an old cheat code from Super Star Wars the Empire Strikes Back that's been lodged in my brain for almost 30 years.
"ABYXABYXABABYXXYABYX"
The "ABYX" part starts with the right most button and goes clockwise, so if I'm using the Xbox controller and a Nintendo game prompts me to press X, My brain often immediately thinks "ABYX" before I press it.
Something that trips me up sometimes is with Playstation. O and square. I know X is on the bottom, and triangle is on top, but occasionally I'll get O and square mixed up.
One of the great things about PC gaming is you have basically infinite control options. Controller, mouse and keyboard, joysticks, racing wheels, HOTAS, HOSAS, head and eye tracking, motion trackers, voice, touch, drawing tablet, and on and on. To this day I like to play space games and 6dof shooters like Descent with my left hand on the keyboard and my right hand on a flight stick.
Examples:
Vermintide 2, Darktide, K&M.
Dark Souls, Monster Hunter World, Controller.
So sometimes I'm using them all at once. Though I tend primarily towards controllers, joysticks and wheels - they feel more intuitive to me, less like I'm using a computer and more like I'm doing the thing. I also like controller for shooters because it's creates a bit of a handicap, and having done some shooting in the past I know that KB+M makes shooting far too easy, so I attempt to make it a bit more "realistic" in a sense. And analogue input for movement I also consider preferable. I also implement voice controls and face/eye tracking whenever convenient.
I am also currently trying to readopt the use of KB+M in some cases to avoid incurring unnecessary cost of increasingly expensive controllers due to stick-drift and other such issues.
Also, since you're using more gamepad, and you may like to make customisations, Steam Controller Configurator is very, very useful. Learn it. Use it. You'll like it. Sometimes you'll need it. Mostly I use native gamepad support where it's implemented and works, but sometimes Steam Input allows for huge improvement, and sometimes it's just necessary. I used to play Euro Truck Sim 2 on gamepad, and though its native support is now better than average, still Steam Input allows for so much more configuration that I consider it indispensable for that game in particular. Occassionally I want to convert KB+M controls to gamepad, and it can do that. Sometimes gamepad support is not functional for whatever reason on Steam versions of some games, and Steam Input is often the cure. And occassionally native input is just not done particularly well, and Steam Input might allow you to tweak something, like sensitivties or something. Or, in my case with ETS2, I had a thorough profile with adjusted sensitivies, inverted axis, and three commands on just about every button (normal, double and long press) and it was a dream for a game with a complicated and extensive set of commands.
NMow that's a good little method to try and educate myself for the future - I'll see if that Star Wars cheat'll fool my brain.
I must confess when I first got the PS1 I would often mix up Square and Circle. Took me a while to get that. I think it's because it's the first time I really had four face buttons to use predominantly. I'd obviously used the SNES before that but a lot of games didn't use all the four buttons.
PaRappa the Rapper did my head in until I got those buttons memorized.
You may be surprised.
I grew up on the early computers and arcade games. So I weas obviously used to arcade joysticks and controls, plus using keyboards on computers. Either were fine for me (even a membrane surface like the ZX81).
Early home joystick were absolute ♥♥♥♥♥♥♥ though. Kempston, Quickshot and all those were made dirt cheap down to cost and they showed. They were either awful to control or just snapped easily.
Once the likes of Nintendo came along with the NES and so on, things improved. Because of these early crap joysticks I experimented with making my own. SOme were awful, some not so bad.
I believe this approach lent me to be more akin to trying stuff out.
So whenever a DOS game came out and I didn't like the controls, I might opt for slapping a jotstick on there. It could sometimes make the difference between awful and playable.
Nowadays obviously things are a bit more refined but I'm also disabled now, and as such I sometimes like to use a certain controller for a certain game just for comfort's sake. Thankfully I have certain devices that will plug in between controllers to make them usable on other systems.
While I don't expect anyone to use disabled ready controllers, I'd hope it causes you to think a bit more outside of the box and try to mix things up a bit. Just try a different control method for ♥♥♥♥♥ and giggles.
My daughter once suggsted I should try playing Resident Evil with a dance mat for a laugh. I did and though it was as awful as you'd expect, it made it really stupid fun.