Whispers from the Star can only play 40-60 min per day
Hi!

This is just a warning to player and the Steam staff that Whispers from the Star can only be played a few dozens minutes a day even if you have paid for it.

I would say nothing if it was a free game, but it is not.

Please Steam, can you not talk with them to remove this limit? We have paid for the game but cannot play it and when we can it is only when they want us to play it.

Players, do not buy. It is nice, but you cannot play it the amount of time you want.
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Showing 1-15 of 26 comments
I’m guessing based on something I read elsewhere about another one of these games but if they’re using a ChatGPT API it is possibly costing them a small amount each conversation (~0.001 to 0.003 USD).

This would explain their throttling on a fixed sum purchase.

I would be very skeptical about games like this tbh.
Originally posted by Greywolf:
Whispers from the Star can only play 40-60 min per day

Hi!

This is just a warning to player and the Steam staff that Whispers from the Star can only be played a few dozens minutes a day even if you have paid for it.

I would say nothing if it was a free game, but it is not.

Please Steam, can you not talk with them to remove this limit? We have paid for the game but cannot play it and when we can it is only when they want us to play it.

Players, do not buy. It is nice, but you cannot play it the amount of time you want.

Rate limiting for the sake of cost per conversation is how they have to do it unless you want them to make it a subscription like a phone and pay overages when going over your data limit.

:nkCool:
Yzal 25 Aug @ 7:59pm 
So the """game""" is just a front-end for chatgpt...
Chompman 25 Aug @ 8:07pm 
There are a bunch of games like this that are out that limit your playtime because of the cost of using chatgpt with the AI and it's a risk you take when buying these types of games and even more so when it no longer has access to it eventually once the money is no longer coming in like a few games have had happened.
Last edited by Chompman; 25 Aug @ 8:07pm
Originally posted by Chompman:
There are a bunch of games like this that are out that limit your playtime because of the cost of using chatgpt with the AI and it's a risk you take when buying these types of games and even more so when it no longer has access to it eventually once the money is no longer coming in like a few games have had happened.

Is there a decent curator that keeps a list of these?
These games are never going to be worth playing unless they incorporate a locally run offline LLM -- of which there are many.

But at the end of the day, all the OP can do is leave a review voicing their displeasure.
Originally posted by Chika Ogiue:
These games are never going to be worth playing unless they incorporate a locally run offline LLM -- of which there are many.

But at the end of the day, all the OP can do is leave a review voicing their displeasure.
Really? That clearly seem to be a breach of contract if this clause is not clearly stated out before purchase...
Haruspex 25 Aug @ 9:11pm 
Originally posted by Scamdiver:
Would’ve been great if our beloved "honest marketplace" did something for once in its lifetime.
Did you just get off some kind of anti-Steam sensationalist YouTube bender recently or something? You would think Steam took your girlfriend or killed your dog with the absolute tirade you've been on.

On topic, I think games like this are a neat idea, but I'm personally going to hold off until such a thing can easily be run offline and locally. Having it rely on outside servers that have a cost associated with them and no way to earn additional revenue after a purchase means they'll eventually shut that service down. The game you bought becomes useless at that point.

It's a bit like online-only multiplayer games. At some point, it's no longer worth it to run the servers anymore.
Kargor 25 Aug @ 9:26pm 
If they really have to pay to a third party while you're playing, having a daily limit won't be enough. They WILL shut down eventually.
Callahan420 26 Aug @ 12:06am 
Buy AI slop get AI slop. You got what you paid for.
Draug 26 Aug @ 12:35am 
I still don't get why it is limited, are they using the public chatgpt stuff, and if so isn't that some sort of breech of the licensing agreement for using the free version?
Originally posted by Draug:
I still don't get why it is limited

Because they have to pay for the API, and given what they're charging for the game, it's not like they could afford a limitless plan.

Originally posted by Scamdiver:
Would’ve been great if our beloved "honest marketplace" did something for once in its lifetime.

You're not one of these people who think a store is their best friend, are you? Valve have only ever cared about making money. Like every other company.
Last edited by Chika Ogiue; 26 Aug @ 12:45am
Draug 26 Aug @ 1:24am 
TBF Valve is a company, and the two main purposes of a company are to make a product (or service) and make money doing it.

On the other hand Valve has stood up for gamers on a number of occasions, and crafted policies that benefit consumers.
Last edited by Draug; 26 Aug @ 1:27am
Originally posted by Scamdiver:
Prioritizing money is one thing; allowing/supporting dishonest behavior is completely another.

"Dishonest" / anti-consumer practices have always been in Valve's playbook. I should know, I live in a region that has been the brunt of many of them. I've got real horror stories from the days when everyone else believed Valve could never do any wrong. Compared to back then, Valve not making a developer divulge that their game can only be played for a few minutes a day is very low on the list.
Haruspex 26 Aug @ 12:14pm 
Originally posted by Scamdiver:
My issues with the platform started in 2024 when I paid for a 'live service' game that wasn't available for more than a week. Sales weren't halted, refunds were rejected, reports did nothing.

Before that I didn't even know Steam discussions existed and was spending my money on Steam without thinking.

I suppose that makes sense, but I feel like that's less of a Steam problem and more of a live service game problem. Personally, I stay away from those, but I can see why you might feel a bit burned if one you bought flopped that hard and you were left holding the bag. Was it Concord[steamdb.info]? That's the only game I can think of from last year that shut down quickly after release, and there were red flags all over it leading up to that.

Biggest burn I ever felt was when I bought Starforge[steamdb.info] in early access about 10 years ago. The game was promising, but they quickly just called it a 1.0 release, leaving it completely unfinished. I just considered it a learning experience. Don't invest in early access games you aren't happy with paying money for in their current state. They don't always work out. The game remains in my library as a reminder to spend my money wisely.

I think the biggest lesson to take away here would be that Steam won't insulate you from a bad purchase. (Outside of their standard 2 week and 2 hour refund window.) Do your own research first and buy carefully. Steam is just the purchase facilitator. The actual transaction is between you and the publisher.
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