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Things may change and old threads may have outdated information.
Just make a new one. You can even cite the old thread in it for more context.
In other words, padding their quota numbers.
On a board that gets maybe 1 post per month, no one is reporting a thread that got a bump after 3 weeks, but somehow the Steam mods magically find it and shut it down in less than 2 hours.
The main thing here however is that when you report people like that very often support is also going to delete those new messages before they close the thread. For an outside observer it might look like they closed it for little to no reason but in reality it is not your place to start whining about moderation. There is a lot of moderation done every day that you simply will not be made aware unless you basically roam a specific board and read everything in almost real time.
In the end, old threads are supposed to exist as reference tools. Starting a new thread while giving a link to an old one as reference is always the better solution.
Valve really doesn't seem interested in making a lot of changes to their formula though. This is both my favorite and most frustrating part about them.
It's just the generic "locked a necro" reply; but yeah, the 'confusion' thing makes more sense on threads in MMO/live-service/etc games where there are constant patches changing things. And a thread from 1+ years ago can easily be referring to game mechanics/etc that no longer exist. And *will* cause confusion among new readers.
Steam just refuses to add this basic feature, among others.
Plus, the generally accepted time frame for a necro is 90 days or more, but as of late, mods have been locking threads that are as little as 3 weeks old. So a post opened at the end of April might get locked two and a half weeks into May. This is why there is renewed criticism of the practice.