Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No, that restriction is by Steam. https://partner.steamgames.com/doc/marketing/tradingcards
Thanks for correcting me. I was sure it was the devs but I guess you learn something new everyday. :)
The reason why there's this restriction and the two hours thing is very simple, as it's the same reason for a whole host of other restrictions on Steam - FRAUD and ABUSE.
Note that it's two hours played - so that you can no longer request refund for the game automatically. You can imagine what a pain in the arse it is for Valve to clean up after some scammer buys a game, unlocks or buys stuff, then refunds the game, can't you?
So yeah, as per so many things on here, it's there to restrict abuse.
So purely to stop a person paying actual money, to get the points, to get the basic background, to then list on the community market place for a fraction of a cent, meaning they'd need how many again to make up the cost of the one background they'd buy? This doesn't seem like it's exploitable, mostly because you're exploiting it for negative money by a significant amount each time?
And in the process stopping me from accessing content, that again, I've already had to pay money to access, and only give a ♥♥♥♥ about because I've previously paid money for that game as well...Unless of course I give Steam the cost of the game again? Still feeling scammy to me.
Wouldn't a far more appropriate fix be to stop the reselling of points content on the marketplace?
But why the ♥♥♥♥ would a sane person do that? Buy a game because you want the game, play it, viola, problem solved. And if you really can't be assed to play the game you just bought (because you, let's say, heat your house with money because you've no idea where to put yours), then you can always idle the game.
The points shop is a loyalty program, so it's not a stretch that it rewards actual ownership of games for items that can also be purchased on the community market. You can get the items on the community market and if you own the game, also on the points shop.
Valve added the restriction of 2 hours because people were purchasing games, buying the items in the points shop and then refunding the games again. What people don't realise is that Valve eats the payment processing costs for every purchase and refund, so it meant that Valve was actually losing money on refund abuse.
That's because you're assuming wrongly.
You're looking at ONE tiny example of exploit and not seeing the value. That does NOT mean there aren't many other different scenarios that do add up to worth doing.
What actually happened in most cases were people buying the games, getting the points, using them, then refunding. They've already spent the points, so they're up on the deal.
Now YOU might not see much value in that but others did enough to exploit it.
-Own the game, spend points.
-Buy the thing on the community market.
-Craft the badge from trading cards for the game.
-Sell trading cards, buy the item from the community market.
Don't overthink it. Devs decide if you need to own the game or not to get the items.
I'm getting this response and, "No it's Steam cause exploits" in about equal measure here :|
No, really, I'm not missing much here, there's not a lot of scenarios except that exact one where you might be able to cheat the system because the content is worth so little otherwise.
Assuming you and the others stating it's Steam are correct, this is still fixable without the restriction - revoke the contents they got with it. If i refund something I haven't spent the points for, I lose the points - it's one extra step to revoke the content brought with said points if they've already spent it really.
So why not do it that way, if it's not about making extra money? Again, assuming it is Steam, because as I mentioned to the other guy, I'm getting about an even number arguing it's Devs as are arguing it's actually Steam.
K, so again, why not just refund all content associated with a purchase when/if that purchase is refunded? It big stoopid. I just want my Dark Souls bg without buying the game AGAIN.