Hard Reset
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oda.iori 24 Nov, 2018 @ 7:25pm
This game just wasted 2 hours of my life
I bought this on a sale long ago. today i ordered the Redux version of it and decided to play this one for the first time and oh boy how i wish i never bought this ****.

For starters all enemies are bullet sponges. However the major problem that turn this game into♥♥♥♥♥♥is the movement. Its so bad that i wasted 90 minutes trying to get a secret behind an elevator on chapter 2. Thats because sprint is limited to 3 or 4 meters and at the top of that you cannot jump while you're sprinting. By the way jumping is simply atrocious in this game.

I will not waste one more second with this garbage. Unfortunately i cannot ask for refund on this one, but i'm sure as hell i'm going to get back my money on the Redux Edition.
Last edited by oda.iori; 25 Nov, 2018 @ 5:25am
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Showing 1-15 of 37 comments
Butane 24 Nov, 2018 @ 10:09pm 
cool story bro
5M0k1N 25 Nov, 2018 @ 7:41am 
sounds like youre bad
Originally posted by 5M0k1N:
sounds like youre bad
This game sucks, have you even tried Shadow Warrior 2013 lol
5M0k1N 1 Dec, 2018 @ 6:51pm 
i dont like melee in fps games. i feel like only dark messiah got that right
Originally posted by 5M0k1N:
i dont like melee in fps games. i feel like only dark messiah got that right
Ah, trust me, Shadow Warrior gets it right too! Even though it's a linear FPS, the replayability is great! Plus the dodging and dashing are good features to have lol
oda.iori 2 Dec, 2018 @ 5:16pm 
Shadow Warrior 2013 and SW2 is light years ahead of this mess. However they managed to fix some problems in the Redux version, like allowing SW2 dash and infinite sprint.
Not a good game tho, Shadow Warrior 2013 is leagues ahead and it's the same devs, they have NO excuse
KeenCritter 29 Apr, 2019 @ 10:18am 
Yeah this game sucks, honestly. I mean, I'm making pretty steady progress on hard, but it's just not fun. If I could jump higher, it'd probably make gameplay more fun, but at this point it's just strafe, shoot, strafe, shoot, but even old Doom did it better, somehow.
Lord Of War 30 Apr, 2019 @ 1:21am 
Originally posted by oda.iori:
Thats because sprint is limited to 3 or 4 meters and at the top of that you cannot jump while you're sprinting.
I got that secret with one sprint only and reproduced it several times. You were doing something reeaaally wrong.
this game sucks, honestly.
Playing skills sucks, honestly.
Originally posted by Tezz_La'Coil:
Yeah this game sucks, honestly. I mean, I'm making pretty steady progress on hard, but it's just not fun. If I could jump higher, it'd probably make gameplay more fun, but at this point it's just strafe, shoot, strafe, shoot, but even old Doom did it better, somehow.
all it takes is a look into your review section to know that you're one of the ♥♥♥♥♥♥♥♥ noobs on Steam. All you do is complain and whine like a btch
Last edited by Crusta Pipocondria; 4 May, 2019 @ 12:37am
Originally posted by Red:
Originally posted by Tezz_La'Coil:
Yeah this game sucks, honestly. I mean, I'm making pretty steady progress on hard, but it's just not fun. If I could jump higher, it'd probably make gameplay more fun, but at this point it's just strafe, shoot, strafe, shoot, but even old Doom did it better, somehow.
all it takes is a look into your review section to know that you're one of the ♥♥♥♥♥♥♥♥ noobs on Steam. All you do is complain and whine like a btch
While only writing negative reviews is a bad thing lol, you try to just write him off as a noob? This game really isn't fun, you should REALLY try any of the recent Shadow Warrior titles and see what's what.
Netsa 10 May, 2019 @ 12:13am 
Originally posted by <Kl0nd1kE>:
Originally posted by Red:
all it takes is a look into your review section to know that you're one of the ♥♥♥♥♥♥♥♥ noobs on Steam. All you do is complain and whine like a btch
While only writing negative reviews is a bad thing lol, you try to just write him off as a noob? This game really isn't fun, you should REALLY try any of the recent Shadow Warrior titles and see what's what.

Why do you keep comparing this to Shadow Warrior? SW is a game based entirely on agility. Hard Reset is based on simply having superior firepower; your weapons warp the battlefield a lot more than they do in SW, to the point where you don't need to move that much. Instead of dodging, you have several different weapons in your arsenal where their sole purpose is to stun or disable. You are even given not one, but TWO weapons that can fire directly through walls. If Wang had Fletcher's weapons, SW would be just as brokenly easy as HR Redux.

It's easy to get twisted up by the lower mobility if you're used to games like Shadow Warrior, but I don't think it's fair to say the game is bad just because you're not able to zip around like a chihuahua on crack like you can in every other Doom clone.
Originally posted by Netsa:
Originally posted by <Kl0nd1kE>:
While only writing negative reviews is a bad thing lol, you try to just write him off as a noob? This game really isn't fun, you should REALLY try any of the recent Shadow Warrior titles and see what's what.

Why do you keep comparing this to Shadow Warrior? SW is a game based entirely on agility. Hard Reset is based on simply having superior firepower; your weapons warp the battlefield a lot more than they do in SW, to the point where you don't need to move that much. Instead of dodging, you have several different weapons in your arsenal where their sole purpose is to stun or disable. You are even given not one, but TWO weapons that can fire directly through walls. If Wang had Fletcher's weapons, SW would be just as brokenly easy as HR Redux.

It's easy to get twisted up by the lower mobility if you're used to games like Shadow Warrior, but I don't think it's fair to say the game is bad just because you're not able to zip around like a chihuahua on crack like you can in every other Doom clone.
I keep comparing the 2 because like I said earlier, they're from the same devs. They have no excuse for making a game where the enemies are virtually indistinguishable from their surroundings even when beating you to death, while you have to just stand there and take all the damage that comes your way. Also lol at superior firepower, I needed help to unlock the weapons early and the enemies are still a chore to plough through.
Netsa 10 May, 2019 @ 12:25pm 
Originally posted by <Kl0nd1kE>:
Originally posted by Netsa:

Why do you keep comparing this to Shadow Warrior? SW is a game based entirely on agility. Hard Reset is based on simply having superior firepower; your weapons warp the battlefield a lot more than they do in SW, to the point where you don't need to move that much. Instead of dodging, you have several different weapons in your arsenal where their sole purpose is to stun or disable. You are even given not one, but TWO weapons that can fire directly through walls. If Wang had Fletcher's weapons, SW would be just as brokenly easy as HR Redux.

It's easy to get twisted up by the lower mobility if you're used to games like Shadow Warrior, but I don't think it's fair to say the game is bad just because you're not able to zip around like a chihuahua on crack like you can in every other Doom clone.
I keep comparing the 2 because like I said earlier, they're from the same devs. They have no excuse for making a game where the enemies are virtually indistinguishable from their surroundings even when beating you to death, while you have to just stand there and take all the damage that comes your way. Also lol at superior firepower, I needed help to unlock the weapons early and the enemies are still a chore to plough through.

It doesn't matter if they're from the same devs, devs make differing games all the time. You don't have to stand around and take damage, just learn how to use the sprint, environmental damage, and the incredibly overpowered stasis field on the NRG mortar. Nearly zero of the enemies use hits an attacks. Can't see? First, turn the contrast up, then get your eyes checked, then pick up the lvl 1 upgrade that puts enemies on your radar.

I can give you some tips if you need help, I beat the game on Insane, but I doubt you're listening to any.
Last edited by Netsa; 10 May, 2019 @ 12:27pm
Originally posted by Netsa:
Originally posted by <Kl0nd1kE>:
I keep comparing the 2 because like I said earlier, they're from the same devs. They have no excuse for making a game where the enemies are virtually indistinguishable from their surroundings even when beating you to death, while you have to just stand there and take all the damage that comes your way. Also lol at superior firepower, I needed help to unlock the weapons early and the enemies are still a chore to plough through.

It doesn't matter if they're from the same devs, devs make differing games all the time. You don't have to stand around and take damage, just learn how to use the sprint, environmental damage, and the incredibly overpowered stasis field on the NRG mortar. Nearly zero of the enemies use hits an attacks. Can't see? First, turn the contrast up, then get your eyes checked, then pick up the lvl 1 upgrade that puts enemies on your radar.

I can give you some tips if you need help, I beat the game on Insane, but I doubt you're listening to any.
Thank you for the tips, I do appreciate you sharing them. It's just that by this point I'd already found an existing solution that let me ignore such pesky problems as enemies and hurting me. I'm mainly amazed that the game can still give me a hard time finding all its secrets so I'm also salty about that (like NANOs apparently despawning because I exploded too many things around the room during the fight). And hey, I'm hopeful that Redux combines the better elements of both games so I can finally samurai-dash my way through the robot swarms.
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