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Space Haven is less forgiving than Rimworld. Getting resources in RW is much easier, but also getting into fights happens more often. In SH resources are not that abundant and you need to constantly move to find new sources.
All in all - these are two very different games. SH scratches different itch than RW, though both are a sim-management games.
I would recommend that the devs update their homepage to avoid further confusion about this.
On same difficulty RW is easier. The very thing that you have - usually - plenty of resources, you can easily find food, you dont need to produce oxygen, and - typically - it takes a lot of time until enemy attacks with mortars (but even this doesnt happen often) makes RW more relaxing game. And yes, you can increase difficulty, you can play naked brute ect, but you can also increase difficulty in SH. Also, I've got the feeling that random situations in RW are less affecting your colony than in SH - for example fire: usually it is not that much of a problem in RW, but in SH fire breaking over and over again in early game, where you literally struggle with resources, time and everything can kill you.
In SH the early, and early mid game are the harshest and hardest.
In RW the later game, when you have too much, and you get 80 folks/robots attacking your 15 colonists regularly. But a dedicated minefield solves all your problems:D
Why is the Rum Gone??~
Cuz all those 7 or more year old rums just taste too god.
Anejo especial:P
There are a few inconsistencies though. In Rimworld you cannot travel faster than light so your journey to Eden, a planet known as a glitterworld, takes thousands of years.
I don't know why Earth is mentioned in Space Haven since you dont start there. It would be far better to say that your crew are humans that evolved on a planet like earth. After all, it is incredibly likely that all intelligent life in the universe is human and the difference would be the equivalent to us and Chinese people. They write in a way that are squiggles and looks alien to us so there would be a language barrier like that