Resident Evil 2 "1-Shot Demo"

Resident Evil 2 "1-Shot Demo"

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Orion1189 11 ENE 2019 a las 3:57 p. m.
Computer monitor visual bug (game-breaking)
Game seems to run at a very stable 60fps with everything maxed out on my system (RTX 2080, i7 4790k, 16GB RAM, Windows 7 64bit), but when I interact with the computer monitor in the main room, everything essentially goes black, with a horizon of white. I've seen someone say it's a required codec update that's necessary (KB968211), but I already have that installed. Here is someone else's video of the issue: https://www.youtube.com/watch?v=_sep2cF8GEk
Última edición por Orion1189; 11 ENE 2019 a las 4:15 p. m.
Publicado originalmente por MKPsyOps:
Much thanks to Steam user: Venom Snake for the following FIX!

Go to the RE2 trial version of the folder to find this file re2_config.ini

change this setting to the following: UseVendorExtention=Disable

Now RPD comp should be fine!
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Mostrando 1-15 de 37 comentarios
Jhordi 11 ENE 2019 a las 4:00 p. m. 
I have the same issue.
Jävla Järn 11 ENE 2019 a las 4:00 p. m. 
I had the same glitch. Switched to DX12 and the problem was solved.
Captain Hollywood 11 ENE 2019 a las 4:02 p. m. 
It's a glitch. Btw, 2080 ti + 4790k. You are my hero.
Orion1189 11 ENE 2019 a las 4:02 p. m. 
No DX12 in W7, so that's not an option unfortunately, and everyone says DX11 gives way better performance anyway.
MKPsyOps 11 ENE 2019 a las 4:24 p. m. 
I have same problem this blows Im worried to preorder now
Furudo 11 ENE 2019 a las 4:27 p. m. 
Same problem. When image quality was over 100%, it would stay stuck on the monitor screen with the subtitles forming over themselves but at 100% exactly, I'd get that weird black described in the OP. Won't let me switch off of DX11.
Orion1189 11 ENE 2019 a las 4:29 p. m. 
Yeah, I'm gonna hold off on preordering now because of this bug. That sucks, because it seems like it's gonna be great otherwise.
Captain Hollywood 11 ENE 2019 a las 4:29 p. m. 
Fullscreen or bordless? Try both and tell if fix.
Orion1189 11 ENE 2019 a las 4:33 p. m. 
Publicado originalmente por Frag Futuristic:
Fullscreen or bordless? Try both and tell if fix.
Problem persists in both fullscreen and borderless.
Orion1189 12 ENE 2019 a las 12:53 a. m. 
I hope they acknowledge this problem and address it in time for the full release, as it appears to be a pretty widespread issue, judging by the number of threads I'm seeing about it and responses to those threads.
Última edición por Orion1189; 12 ENE 2019 a las 12:53 a. m.
Orion1189 12 ENE 2019 a las 12:57 a. m. 
Publicado originalmente por Point_Man:
DX 12 worked for me, but i think i lost like 20 fps compared to DX 11. Hopefully they get it fixed in the full release.
Yeah, exactly. Everyone says DX11 performs WAY better, but it also has this essentially game breaking bug. Not a great look for an otherwise pretty impressive demo. Has me hesitant to buy the game not knowing if this will continue to be a problem.
Jodeth 12 ENE 2019 a las 1:03 a. m. 
I'm hesitant as well, not just because of the monitor bug but also the negative mouse acceleration. I can't stand that ♥♥♥♥.
Orion1189 12 ENE 2019 a las 1:04 a. m. 
Publicado originalmente por Jodeth:
I'm hesitant as well, not just because of the monitor bug but also the negative mouse acceleration. I can't stand that ♥♥♥♥.
That sucks. I played with a controller, but it seems between this and MHW (at least at launch), Capcom is really messing up mouse support.
Jodeth 12 ENE 2019 a las 1:20 a. m. 
Publicado originalmente por Point_Man:
Publicado originalmente por Jodeth:
I'm hesitant as well, not just because of the monitor bug but also the negative mouse acceleration. I can't stand that ♥♥♥♥.

I was wondering if i did something wrong in the settings or if there was some weird stuff going on with mouse acceleration. Mouse controls didn't feel too great imo.

Nothing is wrong with your settings. The mouse behaves like it does on Dead Space 3 (fast mouse movements = less in-game distance travelled, slow mouse movements = more in-game distance travelled).

Makes it impossible to use muscle memory to aim. You could be a pro CSGO player and never get a feel for this game's aim.
El autor de este hilo ha indicado que esta publicación responde al tema original.
MKPsyOps 13 ENE 2019 a las 10:04 a. m. 
Much thanks to Steam user: Venom Snake for the following FIX!

Go to the RE2 trial version of the folder to find this file re2_config.ini

change this setting to the following: UseVendorExtention=Disable

Now RPD comp should be fine!
< >
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