DreadOut 2

DreadOut 2

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stricmp  [developer] 24 Feb, 2020 @ 1:25pm
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DreadOut 2 Version 1.1.7 Available Now!
Attn: We've rolled the update back to 1.1.6 after reports that there are some problems with the localization. We'll working on the issues and will release further updates later. Thank you in advance.

UPDATE: 1.1.7 is alive back now


Hello all,

Today we released DreadOut 2 version 1.1.7 which brings some bug fixes and tweaks.

Please make sure you got the latest update with BuildID 6533930.

You might force an update by verifying the integrity of your DreadOut 2 installation.


We hope you enjoy DreadOut 2.

#KeepSafe #HaveFunPlaying :dreadout2:

:pecellele: :pecellele: :pecellele:


DreadOut 2 Version 1.1.7 Patch Notes
Version: 1.1.7
BuildID: 6533930
BuildDate: Apr 13, 2021 @ 7:59am
  • Added date-sensitive event artworks on videotron in the city
  • Added visual hints on Pocong Motor 'overhears'
  • Fixed typographical and grammatical errors
  • Fixed some colliders in the village
  • Fixed missing texts on some translations
  • Changed subtitle texts which overrunning the screen
  • Tweaked door interaction mechanics, the game logic paused when player is unlocking the door now
  • Tweaked dreadlings attack behavior to minimize chance for the player getting cornered
  • Tweaked some lock-puzzle mechanics




VERSION HISTORY:

DreadOut 2 Version 1.1.6 Available Now!

Hello all,

Today we released DreadOut 2 version 1.1.6 which brings some bug fixes and tweaks.

Please make sure you got the latest update with BuildID 6143647.

You might force an update by verifying the integrity of your DreadOut 2 installation.


We hope you enjoy DreadOut 2.

#KeepSafe #HaveFunPlaying :dreadout2:

:pecellele: :pecellele: :pecellele:


DreadOut 2 Version 1.1.6 Patch Notes
Version: 1.1.6
BuildID: 6143647
BuildDate: Jan 26, 2021 @ 8:47pm
  • Added gameplay hints to assist player
  • Tweaked 'first boss' battle
  • Tweaked 'tiger' battles
  • Tweaked various ghosts hitboxes
  • Tweaked 'Kunti' dodge speed
  • Tweaked 'Palasik' battle
  • Fixed overlapped input processing causing D-Pad Up seems to stuck
  • Fixed missing texts on some translations


DreadOut 2 Version 1.1.5 Available Now!

Hello all,

Today we released DreadOut 2 version 1.1.5 which brings some bug fixes and new Spanish and Hungarian translations.

Thanks to our friend Brechler Zsolt who helps us with the Hungarian translation and Alberto Aniorte for Spanish translation.

Please make sure you got the latest update with BuildID 6002347.

You might force an update by verifying the integrity of your DreadOut 2 installation.


We hope you enjoy DreadOut 2.

#KeepSafe #HaveFunPlaying :dreadout2:

:pecellele: :pecellele: :pecellele:


DreadOut 2 Version 1.1.5 Patch Notes
Version: 1.1.5
BuildID: 6002347
BuildDate: Dec 22, 2020 @ 5:08am
  • Added Spanish translation
  • Added Hungarian translation
  • Fixed missing texts on some translations



DreadOut 2 Version 1.1.4 updates

Hello all,

Today we presents you DreadOut 2 version 1.1.4 which brings tons of updates highlighted bellow:
  • New Story Campaign update
    • New Alternate Ending
    • New Irisphone apps for costumes changing
    • New costumes
    • New Boss
  • Free DLC DreadOut: The Untolds comic
  • Several gameplay improvements and boss battle tweaks

We hope you enjoy DreadOut 2.

#KeepSafe #HaveFunPlaying :dreadout2:

:pecellele: :pecellele: :pecellele:


DreadOut 2 Version 1.1.4 Patch Notes - 20200820 Update
Version: 1.1.4
BuildID: 5441175
BuildDate: Aug 20, 2020 @ 11:58pm
  • Fixed: NPCs reappeared at night hub when doing Ghost Rider side quest
  • Added: Chinese translations on Epiloque

DreadOut 2 Version 1.1.4 Patch Notes - 20200817 Update
Version: 1.1.4
BuildID: 5424904
BuildDate: Aug 17, 2020 @ 7:07pm
  • Added: Russian translations of DreadOut Comic

DreadOut 2 Version 1.1.4 Patch Notes - 20200815 Hotfix
Version: 1.1.4
BuildID: 5416832
BuildDate: Aug 15, 2020 @ 6:33am
  • Fixed: 1st person view at Ch 6 start
  • Fixed: Bahasa dialog & subtitle
  • Fixed: Russian dialog & subtitle
  • Fixed: Quest Giver NPC
  • Added: Missing subtitles

DreadOut 2 Version 1.1.4 Patch Notes
Version: 1.1.4
BuildID: 5413483
BuildDate: Aug 14, 2020 @ 8:01am

New Addition:
  • Added New Story Campaign update
  • Added New Alternate Ending
  • Added New Irisphone App for changing costumes
  • Added New Costumes
  • Added New Boss

Bugs Fixed:
  • Fixed SFXs.
  • Fixed overlapping musics.
  • Fixed colliders at the school.
  • Fixed colliders at the market.
  • Fixed colliders at the village.
  • Fixed colliders at the cemetery.

Improvements & Tweaks:
  • Tweaking boss battle.
  • Changing some localized texts.

Additional Notes:

Please make sure you got the latest update with BuildID 5441175.

You might force an update by verifying the integrity of your DreadOut 2 installation.


:irisphone: :irisphone: :irisphone:



DreadOut 2 Version 1.1.3 Available Now!

Hello all,

We would like to start with a personal note, to you and your families - we hope that you are all keeping safe and wish you're all in a good health!

Everything have run slowly due to the current SARS-CoV-2 situation worldwide, but today we are able to update DreadOut 2 to version 1.1.3.

As stated before, this update contains some minor bug fixes and the most part are adding the Chinese, Russian and Bahasa (Indonesia) subtitles and Chapter Selection.

Fixes and enhancements are listed in the patch notes bellow.

We hope you enjoy DreadOut 2 as much as we do.

Keep in touch! #KeepSafe #StayAtHome #HaveFunPlaying :dreadout2:

:pecellele: :pecellele: :pecellele:


DreadOut 2 Version 1.1.3 Patch Notes
Version: 1.1.3
BuildID: 4980148
BuildDate: May 4, 2020 @ 5:41am PST


Bugs Fixed:
  • Fixed audio transitions on Genderuwo battles.
  • Fixed "Dark Linda" audios.
  • Fixed colliders at the school.
  • Fixed colliders at the market.
  • Fixed colliders at the village.
  • Fixed colliders at the cemetery.

Improvements & Tweaks:
  • Added notification when player have completed Mona's quest.
  • Added some new voice overs.
  • Added Chapter selection.
  • Added Ghostpedia extras.
  • Added Chinese localization.
  • Added Russian localization.
  • Added Bahasa Indonesia localization.

Known problems:
  • Display resolution list might be lost (emptied) when you're unable to change to some large display resolution.
  • Mouse cursor might feel off when toggling from windowed mode to fullscreen mode using Alt+Enter.
Notes: Restarting DreadOut 2 fixes this problem.


Additional Notes:

Please make sure you got the latest update with BuildID 4980148.

You might force an update by verifying the integrity of your DreadOut 2 installation.


:irisphone: :irisphone: :irisphone:



DreadOut 2 Version 1.1.2 Available Now!

Hello all,

We would like to start with a personal note, to you and your families - we hope that you are all keeping safe and wish you're all in a good health!

Everything have run slowly due to the current SARS-CoV-2 situation worldwide, but today we are able to update DreadOut 2 to version 1.1.2.

This update contains some bug fixes and few enhancements in the writing, animation, and audio departments to increase the overall game immersion. Fixes and enhancements are listed in the patch notes bellow.

To keep you in the loop, we are planning to add the Chinese and Bahasa (Indonesia) subtitles and Chapter Selection, among others, in the next update.

We hope you enjoy DreadOut 2 as much as we do.

Keep in touch! #KeepSafe #StayAtHome #HaveFunPlaying :dreadout2:

:pecellele: :pecellele: :pecellele:


DreadOut 2 Version 1.1.2 Patch Notes
Version: 1.1.2
BuildID: 4899141
BuildDate: Apr 14, 2020 @ 10:25pm PST


Bugs Fixed:
  • Fixed background musics from various chapter occasionally being played at the same time.
  • Fixed "Bloody Love Story" side quest where the ghost keep sitting on reload.
  • Fixed school's nighttime being a daytime upon revisit.
  • Fixed fixed occasionally unclosed quest state on certain ghost.
  • Fixed wrong Fortune Teller dialog.
  • Fixed Tuyul Jawara getting stuck on battle.
  • Fixed daytime NPCs getting respawned when starting "Ghost Rider" quest.
  • Fixed "Missing table entry" on some chapters.
  • Fixed "angry teacher" dialog.
  • Fixed school's NPCs dialogues.
  • Fixed loading performance at Fortune Teller's home.
  • Fixed camera glitch on some ghost.
  • Fixed clue vignette on some quest.
  • Fixed colliders at the school.
  • Fixed colliders at the market.
  • Fixed colliders at the village.
  • Fixed colliders at the cemetery.

Improvements & Tweaks:
  • Added/Modified some Linda's comments on some encounters.
  • Added sound variation for doors.
  • Added environmental clues to help player solving "kopi" puzzle.
  • Added background music after "Ghost Rider" event.
  • Added some new SFXs.
  • Added more NPC animations.
  • Improved padlock puzzle navigation.
  • Improved puzzle notification messages at Siska's house.
  • Changed school's principal voice over.
  • Changed battle song and SFXs on Genderuwo battle.
  • Tweaked some ghost damage value.
  • Tweaked some background musics.
  • Tweaked visual clues for "Bloody Love Story" quest.
  • Tweaked boss battle.


Additional Notes:

Please make sure you got the latest update with BuildID 4899141.

You might force an update by verifying the integrity of your DreadOut 2 installation.


:irisphone: :irisphone: :irisphone:



DreadOut 2 Version 1.1.1 And Trading Cards Are Available Now!

Hello everyone,

Again... Thank you for all of your supports and patience as we couldn't done this far without all of you.

Today we have updated DreadOut 2 to version 1.1.1 that contains some bug fixes and few enhancements. Bugs we have fixed are listed in the patch notes bellow.

In addition to that, we also made available the DreadOut 2 Trading Cards series complete with Badges, Emoticons, and Profile Backgrounds.

We hope you enjoy DreadOut 2 as much as we do.

Have fun playing!



DreadOut 2 Trading Cards available now

:rp: :rp: :rp:



DreadOut 2 Version 1.1.1 Patch Notes
Version: 1.1.1
BuildID: 4738690
BuildDate: Mar 3, 2020 @ 10:11am PST


Bugs Fixed:
  • Fixed Controller binding.
  • Fixed Mouse Cursor get hidden after exiting in-game pause menu while still in interaction dialog.
  • Fixed dialog blocker in "Ghost Rider" side quest.
  • Fixed school door accidentaly get unlocked in "Bloody Love Story" side quest.
  • Fixed "Bloody Love Story" side quest achievement.
  • Fixed duplicate stones respawned when player decided to collect them first before putting it in desired place.
  • Fixed padlock puzzle.
  • Fixed colliders at the school.
  • Fixed collider at the market.
  • Fixed colliders at the village.

Improvements:
  • Added ending subtitles.

Additional Notes:

DreadOut 2 Trading Cards available as of today.

:merdeka: :merdeka: :merdeka:



DreadOut 2 Version 1.1.0 Update

Hello everyone,

We have an update to further eliminate many game breaking - showstopper - bugs you have reported.

SaveGame Notice: Your old savegame supposed to be okay. You can load your previous savegame slot and reach at least one checkpoint to update your savegame to a new one. If some bug still appeared please report to us.

This update also contains a major change in term of Achievement trophy, where we removed BURIK achievement as we have told you in previous DreadOut 2 Version 1.0.1 Update patch notes. The BURIK (an anagram of RUBIK) was a Rubik's cube player needs to solve with its pieces arranged to show 'H' on all of its six faces as a sign of Happiness in Digital Happiness :)

Alas, it just brings headache to all of us, both the solver and the game (as some of you might have experienced it was occasionally missing in the level and shown back upon reloading checkpoint).

We do not have an exact answer as to why it happened so randomly except that it possibly related to the collision and numerical stability of the game engine, hence we removed it completely (both the cube and the achievement).

The version is bumped to 1.1.0 from 1.0.1 because of this incompatibility. Hope you all understand.

Again... Thank you for all of your supports and patience as we couldn't done this far without all of you.

Bugs we have fixed are listed bellow, please check if the bug you've reported have been addressed.

We hope you enjoy DreadOut 2.

Have fun playing!



DreadOut 2 Version 1.1.0 Patch Notes
Version: 1.1.0
BuildID: 4727662
BuildDate: Feb 28, 2020 @ 11:02am PST

Bugs Fixed:
  • Fixed occasional missing ghostpedia entries
  • Fixed video settings reverting back to default on game start.
  • Fixed mouse cursor that keep hidden at the end of Story Before.
  • Fixed gallery's image clickthrough that causing stacked DOF effects.
  • Fixed day-time SFXs being played on the night.
  • Fixed zero player health get written to savegame file.
  • Fixed missing school NPCs when traveling to the town and then back to the school.
  • Fixed Tiger respawn behaviour.
  • Fixed locked door with code at hotel
  • Fixed egg's cabinet interaction in Act 6
  • Fixed repeating Mona's scene on each visit.
  • Fixed urban legends progress getting reset on each Mona's load-visit.
  • Fixed urban legends bug on hospital when loading checkpoint after taking queue number
  • Fixed locked 8th floor door when player get killed by monsters after using rope.
  • Fixed "Ghost Rider" quest dialog not shown
  • Fixed "Bloody Love Story" ghost keep running at the end of the hall
  • Fixed "Bloody Love Story" ghost keep shown at the end of quest
  • Fixed dissallow travel after old lady's dialogue
  • Fixed colliders at school
  • Fixed colliders at village

Improvements and Tweakings:
  • Add more NPC animations.
  • Add more NPC SFXs.
  • Add navigation key information on puzzles' interaction.
  • Tweaked Tuyul Jawara's rolling behaviour.
  • Tweaked Pocong Motor's drifting behaviour.

Changes:
  • Removed Rubik's Cube.
  • Removed BURIK achievement.

SaveGame Notice:
  • Your old savegame supposed to be okay. You can load your previous savegame slot and reach at least one checkpoint to update your savegame to a new one. If some bug still appeared please report to us.

Additional Notes:

Although we might not be able to respond to all of your posts, we're monitoring this community hub for any bug/glitch findings and/or suggestions.

So keep on posting!

Thank you


:click: :click: :click:



DreadOut 2 Version 1.0.1 Update


Hello everyone,

Here we released our first update to address many bugs you have reported.

Thank you for all of your supports and patience as we couldn't done this far without all of your supports.

Reproducing, fixing and testing any bug you have reported did takes time, but we keep working on them because we loves DreadOut.

Bugs we have addressed are listed bellow, please check if the bug you've reported have been addressed.

We hope you enjoy DreadOut as much as we do.

Have fun playing, Linda loves you all!



DreadOut 2 Version 1.0.1 Patch Notes
Version: 1.0.1
BuildID: 4710476
BuildDate: Feb 24, 2020 10:53am PST

Bugs Fixed:
  • Fixed crash when loading from checkpoint upon being hit by enemies.
  • Fixed crash when loading from checkpoint upon attacking enemies (yes, it's a separate bug).
  • Fixed gates in the market to avoid player being lost when exploring the area.
  • Fixed door being locked after battling School Boss upon reloading checkpoint.
  • Fixed OJOL being unable to let player to go to the Hospital.
  • Fixed OJOL unable to go to Hospital upon reloading checkpoint after start.
  • Fixed OJOL accidentally added multiple places at once in front of IrisMart.
  • Fixed skeletal models being separated when player trying to use phone on cutscene.
  • Fixed crash in Hospital when restarting from checkpoint on death.
  • Fixed possesed Linda's housemates that keep showing in day time.
  • Fixed the Hotel Boss not being spawned on reloading from checkpoint.
  • Fixed door still being locked after battling Hotel Boss.
  • Fixed some doors on Hotel that possibly trap the player inside causing players unable to progress.
  • Fixed Hotel's 8th floor emergency door.
  • Fixed gates being closed after battling the tiger.
  • Fixed lighting being overbright upon revisiting Macan District.
  • Fixed Linda freezing in several ghost NPCs interaction caused by looping charged snapshot on them.
  • Fixed random missing cube over the barrel at Cienteh but it is still shown as interactable.
  • Fixed some missing colliders in Cienteh.
  • Fixed the painting infront of Professor Mona from being shot many times.
  • Fixed some NPCS on "bloody love story" from freezing.
  • Fixed the "almost deaf NPC" dialog that occasionally never end.
  • Fixed the "old women" that occasinally unable to move/navigate.
  • Fixed locked door in ACT 6 house.
  • Fixed credits roll from looping.
  • Fixed missing dialogs on NPCs while traveling back to Macan District.
  • Fixed Linda unable to use her phone when returning back to Macan District.
  • Fixed the landlady and school principal scene being shown again upon returning to the boarding house.
  • Fixed audio in Mona cutscene.
  • Fixed ghost rider side quest.
  • Fixed fortune teller dialog.

Improvements and Tweakings:
  • Fixed some dialogs that are out of context.
  • Removed wrong voice over on the child in the hospital.
  • Added ACT 2's and ACT 7's missing title description.
  • Added OJOL checkpoint at the hotel, player can now leave after battling Hotel Boss without using OJOL menu.
  • Added how to access phone menu in user tutorial (use M on keyboard, Y on gamepad).
  • Added missing sounds on some cutscenes.
  • Added missing ambience sounds on some levels.
  • Added new BGM on some levels.
  • Tweaking unfair Tiger's turn-while-on-air attack.

Changes:
  • Changed some voice overs that are missleading.
  • Changed some BGM on some levels to help streamers avoiding copyright claim in their contents. We did have the license to all of the musics used in DreadOut 2, but the streamers might be not, hence they'll possibly receive the copyright claim.

Known Bugs:
  • Ghostpedia entries are sometimes missing when reloading the game, we are still investigating this.
  • The BURIK (an anagram of RUBIK) is occassionally missing but still interactable in the level, we decided to remove it altogether in the next update since it is not related to the story and just bring headache to all of us, pun intended :)

Additional Notes:

Although we might not be able to respond to all of your posts, we're monitoring this community hub for any bug/glitch findings and/or suggestions.

So keep on posting!

Thank you


:blitz: :blitz: :blitz:
Last edited by stricmp; 13 Apr, 2021 @ 10:53pm
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Showing 1-15 of 139 comments
Xavi 24 Feb, 2020 @ 1:29pm 
Thnks!!! ^^
TehnoMag 24 Feb, 2020 @ 1:29pm 
Please, post the roadmap
stricmp  [developer] 24 Feb, 2020 @ 1:46pm 
In short, we will concentrating on bugs fixing first, then we will concentrate to level up the immersion department, and then, very very late later we will add more contents, but we don't have a date to share with you yet :kopi:
Cute Bits 24 Feb, 2020 @ 1:51pm 
Fantastic first update. Really excited to see this game get the polish it deserves.
TehnoMag 24 Feb, 2020 @ 1:55pm 
Originally posted by stricmp:
In short, we will concentrating on bugs fixing first, then we will concentrate to level up the immersion department, and then, very very late later we will add more contents, but we don't have a date to share with you yet :kopi:

Cool. Just to be sure. DO NOT LOCK THE DEVS IN THE BASEMENT. No, really, this is bad idea. I am already tried it...
Itama 24 Feb, 2020 @ 1:56pm 
Argh and I just replayed everything until that Hotel Emergency door on the 8th floor just a few minutes ago ^^
But huge thanks for all the quick fixes!
Mhick 24 Feb, 2020 @ 1:56pm 
THX for fix this bugs. Wait for more fixes and improves.
BlazWiz 24 Feb, 2020 @ 1:58pm 
Thank you :winter2019cooldog:
And what's with BURIK archievemant? Will it be removed?
stricmp  [developer] 24 Feb, 2020 @ 2:04pm 
Yes, it will be removed in the next update. Get them now and post screenshots to brag later! lol
BlazWiz 24 Feb, 2020 @ 2:12pm 
Originally posted by stricmp:
Yes, it will be removed in the next update. Get them now and post screenshots to brag later! lol
Oh, thanks Serpernt god.
goodluckNito 24 Feb, 2020 @ 2:34pm 
Does this fix the bug where you can't move and have to restart the game if you die during an autosave? I don't see it mentioned in patchnotes or known issues. This happened on my first playthrough in Act 3 when I was crossing the street to get my phone back.
NijimaXL 24 Feb, 2020 @ 2:51pm 
What's OJOL?
Kernist 24 Feb, 2020 @ 2:56pm 
Ah, i could wait one more day to avoid these bugs but sadly patch came right after i finished today's session.
Simbolic 24 Feb, 2020 @ 3:02pm 
Thanks, I appreciate you guys taking the time to try fix all there errors. I'm sure it will take some time to buff them out. As long as you guys are willing to try, that's all that matters.
100%Offline 24 Feb, 2020 @ 3:42pm 
Originally posted by stricmp:
Yes, it will be removed in the next update. Get them now and post screenshots to brag later! lol

The best update I'll ever see in my life, Thank you so much.
This damn Rubik's cube made me lose my mind, it broke when I was about to solve it and then disappeared forever.

You have no idea how happy I got when I saw you were getting rid of it, my nightmare is over.
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Showing 1-15 of 139 comments
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