Wrench
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Public Development Roadmap * Updated April 2022
I still need to update the roadmap on the website - we have been planning out what a 1.0 release of Wrench looks like. We aren't happy with the current game design and we think this new direction is both achievable for our two person team and a better experience overall for everyone. Development so far has been a process of putting out fires and adding features but they haven't been building to a cohesive final design.

-~+ Roadmap Update +~-

After some internal discussions to give us clarity on what a full version of Wrench looks like, we would like to share our new direction on completing the game.

The full version of Wrench will bring multiplayer support and focus on the creativity and problem solving in building and tuning car assemblies. Maintenance will no longer be a primary focus. The core assembly experience and object handling will remain, but the game loop will be changed completely. We want to shift to player ownership, pride, and self-directed goals instead of grindy progression.

The next major update to Wrench will include :
- Multiplayer : Able to join another player’s garage and work together on an assembly.
- Game Loop : New game loop focusing on creativity and problem solving.
- V8 engine

Adding multiplayer support and replacing the game loop requires many internal changes, so we don’t have a target date now. We will post relevant progress on discord and other platforms.

The full version of Wrench will include :
- Engine Tuning : Dyno measurements and tuning to optimize engine performance.
- Chassis Tuning : Tune alignment to optimize for specific assemblies and tracks.
- Street cars : Multiple variations based on a shared unibody chassis.
- Parts : Focusing on parts to support creativity and problem solving.
- Garage Customization : Place a variety of props to make your garage space unique.
- Localization : This will be added when we believe the text content of the game has stabilized.
- Mod Support : Potentially developed after Wrench exits early access, but we remain committed to delivering this feature.
Отредактировано missingdigitgames; 4 апр. 2022 г. в 11:08
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Сообщения 115 из 102
Maybe I'm incompetent but there doesn't seem to be a way to comment on the trello board.
I'll comment here with suggestions: More control options for VR: HMD orient smooth movment and teleport should be using the playspace as front rather than where the HMD is facing.
And could you PLEASE change the wrench controls to not clash with movement controls?
air imact or cordless impact
missingdigitgames  [Разработчик] 26 дек. 2018 г. в 7:59 
I'm working on a 1/2 cordless impact right now
maybe in the future when casual/sandbox comes out maybe you can look into adding support for steam workshop so people can make replicas or custom vehicles for people to work on. who knows, could work on planes and all sorts of things
Отредактировано Marlboro Reds; 27 дек. 2018 г. в 14:38
Автор сообщения: KyleG
maybe in the future when casual/sandbox comes out maybe you can look into adding support for steam workshop so people can make replicas or custom vehicles for people to work on. who knows, could work on planes and all sorts of things
Would take much work for the modder but I can see it happening if there is good modding support. Or they could add official DLC to work on different vehicles.
is there an option to play like in the demo. where everything is lad out on the table... is there some sort of music coming ..... is there options coming were we can just work on the rear end ....or just the engine .. so on and so on ... vary good game .-vary educational ....
Great game! My only suggestion as of right now is to let users turn the oil pan. My boots are getting dirty and the floor is getting slick, Remember OSHA mr. Devs! If I hurt myself by slipping on virtual oil... nevermind, there are other mechanics to fix the car when I'm in the hospital.

TLDR; Oil pan cannot be turned, so we cannot "catch" the oil coming out of the engine.
Отредактировано Rambo Burrito; 30 дек. 2018 г. в 6:02
Автор сообщения: Rez
Great game! My only suggestion as of right now is to let users turn the oil pan. My boots are getting dirty and the floor is getting slick, Remember OSHA mr. Devs! If I hurt myself by slipping on virtual oil... nevermind, there are other mechanics to fix the car when I'm in the hospital.

TLDR; Oil pan cannot be turned, so we cannot "catch" the oil coming out of the engine.

Can't you just put it under where oil will come out and then unscrew? It'll definitely catch it then.
somewhere to empty the oil drain pan and as above be able to rotate it as when you press the button for it it spawns upside down or almost upside down same as the oil filler funnel
That’s fixed in the upcoming patch
Did not see it in the roadmap but Transmission overhaul? They wear out too and we already change oil in them.
Also, Electronics and hoses. You have some parts like cam position sensor but need more sensors, wires, and such.
From what I’ve read (mostly in discord) wiring, intake, exhaust etc are all coming. Trans/diff rebuilds are planned eventually but might have to be done in a way seperate to the car due to visible part limits at any given time. Like a rebuilt room maybe?
I can imagine the transmission taking some time to model (yes I know they're laser scanned from real parts but still) and to get the internals working properly especially for an automatic but I would see them going the manual route
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