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Nahlásit problém s překladem
1 - Stamina pool is so small, roughly after one combo of heavy attacks done.
2 - followers are extremely weak. That nerf will hurt both PvE and PvP. Alright, nerf thralls but not THIS much.
3 - summoning of demons should be more expensive and pernament. What is the point that I summon demon horse and it will decay in 30 minutes? I would go for a ride and then lose a mount?
4 - Transportary stones or what is it called should be limited. Ye, the user get corrupted but still, user loses corruption in like 3 minutes. Then he can jump across whole map so many times and nobody would find his base. Good idea, bad processing.
5 - In decorative mode, the builder should have an option to put pieces of building on hotbar. Its really annoying to pressing F for menu or mousewheel to "copy" piece.
6 - strength weapons take much more stamina than the agility weapons. What does it mean? We will not see axes in pvp anymore.
7 - Even Player seems less powerful with new stuff. If I am corrupted and go full strength, ok, I deal tons of dmg, but can do only one combo then I am out of stamina. If i use the stamina gear instead of + dmg gear, I would do like half of dmg i dealt before.
8 - Summoned thralls have literally no combos. They only do few lights and thats it. Undead or demon lords, doesnt matter, it takes so much time to make a combo.
9 - Spells are being casted for so long. Animations of those stones should be faster. Practically it cant be used in pvp. The caster needs to be protected 24/7.
For now, its all but I guess I will find much more flaws.
Thank you for reading,
Reesy
Well, I was glad to release the beta to the world, because I was waiting for an update from the very announcement. First I want to note that the graphics seem to have improved, and the animations have changed a bit. At least the female characters do.
The first thing I noticed when I studied the new perk system in more detail - NERF NEFR NERF. Archers are now nothing more than a wasp without a sting, all that perks gave them is plus damage and, new mechanics, increased arrow flight speed. And this is in return for such features as: rebound of arrows from the floor, stunlock and headshot.
There is no more survival, but it was a good skill, there you can eat whatever you like, and passive resistance to temperature. The rest of this is now in the same strip with the carrying capacity. In general, I am disappointed with the new perk system. I hope the modders will be able to return everything back, or make it better.
There are no questions about the construction, it has certainly become better, although it could have been a little more comfortable.
Now to the magic. Changing the appearance of armor to another armor is a funny thing, but has long been fixed by mods, but it doesn’t matter.
For the rest of the magic. It's just incredible. Incredibly terrible. Great potential has not been used. Most spells are just useless. Especially for a solo player like me. Not only that, they also cast incredibly long and uncomfortable, by category. Of all, I can single out only two that really have a place to be: the bat-glider and the collection of resources. Maybe it's for now, but invisibility doesn't work on NPCs, resource highlighting? What for? They are all so different in appearance. Pillar of magma? Useless. Cloud with lightning? For "cleaning" maybe. And so on and so forth, all this takes too long to cast for pvp, IMHO.
AND! Finally, a useful feature is teleportation stones. This is really something that would have been needed for a long time. Summon mounts are temporary. Calling allies are temporary.
Honestly disappointed with this. Strongly waited.
Found one of the new Events called "Blowback" and finished it. It was really good, but for me the events spawn all the time... would destroy every taming tour.
Sometimes i have a bug, when i am press w,a,s or d the character slides after the movement in the same direction until i press strg for a kick.
Update 7.8.2022
I tested a New Asagarth run with lvl 40, Black Dragon Armor, Steel Shortsword, Bow, T2 Dancer. T2 Dancer was lvl 8 before the run with standard armor and Weapon and still, it was possible to do the run. I gave my dancer every Vanir Piece i found and steel daggers (found them in a crate). Yes Thralls cant do the same Dmg like before but on PvE Side it still worth it, my Dancer tanked so much dmg and only took 4 Aloe Potions on the whole run, while i did dmg to the other Thralls. And even on PvP Side they are still worth it with good gear... i cant see why people cry, Thralls are useless now, they are not. Funcom said YOU should be the hero not your thralls and this is a good change.
50% reduction in thrall damage, and the PC is still weak as hell. That's too much nerfing with nothing to compensate for it.
About sorcery. Oh mine, it's so atmosferic. I love it. But it's not for the low level players. So take a full scale of grit and vitality before corrupt you protagonist or it will be hard to survive. And the summoned mount are desappearing too qwick. Their existance, It must be 2-3 h as it seems, not a 30 min.
Bugs. Yap they are still here. During the test game, my friend and i sow that:
1) Followers now stuck in object more often.
2) Rocnoses now strangely shakes for a 2-3 sec after they appear.
3) Adding new pages to "magic book" does't add new spells and buildings sometimes.
4) Magic stuff is not working sometimes. Left mouse button just do nothing, when right is working. Fixed with log off / log on, but some later it happend again.
5) When using a throwing weapon, active slot (where that weapon is) can be bloked.
We understand that it is a test wersion so we are glad to help you! Any way, GREAT JOB DEVs.
So, Yellow lotos potion fixed our problem with "no spells after lerning" But it doesn't look like a normal way.
Used summoned abbysal rhino as a battle mount... it weak as hell... maybe it must have more DD and HP? like x10 for a start? Or what the point of using it?
Summoned demon is a reaaaly best pet. How cute it is.
Charisma bonuses are not working with a mount follower, is it have to be so?