Final Upgrade

Final Upgrade

View Stats:
Start a New Discussion
Showing 1-15 of 106 active topics
4
23 Dec, 2024 @ 9:48pm
terrible energy logic
PrideGroupIsEvil
0
18 Dec, 2024 @ 11:48pm
I hate the build UX
PrideGroupIsEvil
0
17 Dec, 2024 @ 10:59pm
"run simulation" doesn't factor in teleporters
PrideGroupIsEvil
4
20 May, 2024 @ 9:06am
Mining gun
giimer
0
3 May, 2024 @ 12:44pm
Combat ship no-escape option
sssnext
2
29 Feb, 2024 @ 11:21pm
Unlinked Relays screen list obstructs view
Nate
1
29 Feb, 2024 @ 11:20pm
victory condition sign
sssnext
2
23 Feb, 2024 @ 9:16pm
Please give an option to hide the portraits
JohnnyBoya
1
23 Feb, 2024 @ 9:14pm
Hatches over Tubes
Retsof
1
14 Jan, 2024 @ 9:51am
Build view should not prevent switching to Map or Fleet Management
Nate
3
12 Jan, 2024 @ 2:25am
[Request] 1 tile storage
RiseOfDeath
2
15 Mar, 2023 @ 11:04pm
Inbound trade routes to colonies which are both supplier and consumer of the same resource
Wat
1
8 Mar, 2023 @ 10:02am
Regional Warehouse Stations
Afterburner
2
16 Feb, 2023 @ 1:22pm
Ship names do not get updated when you assign a new blueprint and reconstruct the ship
Prometheus0000
4
16 Feb, 2023 @ 11:46am
Its very confusing to know what needs a input or not.
MythN7
Per page: 1530 50