Eternal Edge

Eternal Edge

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sunpotato 21 May, 2020 @ 6:17pm
Ran into a nasty bug? Report it here :)
Hi everyone! As much as we double-check work and test there is always something that falls through the cracks, if you encounter a bug let us know!

What we need to know:

- What is the bug you encountered?
- What steps did you do before you ran into the bug?
- What version of the game are you playing?
Last edited by sunpotato; 21 May, 2020 @ 6:21pm
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Showing 1-15 of 333 comments
The Griller 21 May, 2020 @ 6:46pm 
V101023
Bug: Upon interacting with or leaving campfires there’s a few frames where some materials glitch out and turn purely green

Bug: When walking with lock-on, if the lock-on is released while still holding the stick in the
direction the player is facing, the character will be locked in a the idle lock-on animation and just slide instead of walking despite the player releasing the lock on button

QoL: Some lights are extremely bright in some angles especially lights pouring in through windows and campfires

QoL: Graphics tab seems unnecessary since there is already a settings tab just put there and it would reduce menu clutter a bit

QoL: Have revolver auto snap to enemy in focus when locked on

Last edited by The Griller; 22 May, 2020 @ 2:19pm
BU4U Gaming 22 May, 2020 @ 12:37am 
V101023

After exiting the game and starting it back up again the audio plays at default volume. I have to enter the Game Settings for the current audio settings to trigger.
The Griller 22 May, 2020 @ 9:27am 
V101023 can still select options on the menu when in submenus that don't fill the screen
Grimlock 22 May, 2020 @ 11:30am 
HUD scaling needs to adjusted when using resolutions that reflect 21:9 Ultrawide 2560 x 1080 and 5120 x 2160. Player can not see the tool slots and compass in full.

Screenshot: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2105374035
Last edited by Grimlock; 22 May, 2020 @ 11:35am
OFF BEAT REHEAT 22 May, 2020 @ 1:21pm 
probs caused this my self trying to get parts for lo and he needs 2 power cores from behemoths, i have them in my inventory as i already killed them, but cant give them to lo, and i have done all world events, but i cant give them to lo
Yetti 22 May, 2020 @ 1:52pm 
Drake of Dread stood still after I throwed a fire bomb(I think thats how its called) at him, idk if the bomb caused it but he was moving and attacking me before... He stood there like a statue till I killed him.
Was streaming on twitch here's the link if you need https://www.twitch.tv/videos/628659403?t=03h48m47s
Game version 102004
The Griller 22 May, 2020 @ 2:20pm 
visuals freeze upon alt tabbing and returning to the game window
Last edited by The Griller; 22 May, 2020 @ 2:21pm
Tamaster 22 May, 2020 @ 6:29pm 
I just started out today and ran into several problems:

Game version: latest, downloaded today at the time of release (22 May)


1. On the controller, the A and B buttons are swapped. Same goes for Up and DOWN in the D-Pad. That means if I press B, the game reads the input as A, and of course the opposite. Same for UP and DOWN for the pad. The rest of the buttons works normally and i have no other controller issues. Controller model: Logitech F310 which I used with dozens of games and never had any problem.

Steps to reproduce: none. it was like this from the start.

===

2. The graphics settings do not save correctly. Since the bloom effect is extremely bright and very annoying I set it to OFF in the options. Problem is, every time i open the inventory menu and then close it again, the Bloom is turned ON again, while also the other settings are reset because I noticed slight graphical differences. In the Options menu the settings are as they "should" be but in reality they reset to the default ones every time i open / close the menu. As consequence I am always blinded by the bloom effect.

Steps to reproduce: change settings, exit settings menu, open any menu again, close menu. The settings will revert to the default ones the game starts with.

===

3. The bloom effect is WAY too bright. To give you an idea of how bright i'm talking about, here is an image. The lights are respectively outside sun light and a fireplace:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2105748877

Look at that! It's brighter than the SUN (star) outside! - Now you can udnerstand why I want bloom OFF... except it resets every time. I would very much like to keep my eyesight intact.

===

4. Lack of anti-aliasing. The game has absolutely zero anti-aliasing and I am playing in 1440p. There are terribly jagged edges all over the place.

To fix this on my end I used ReShade which is a graphical mod and manually injected SMAA + 32x NFAA and after that it was tolerable But for the "average" player the lack of anti aliasing could definitely be a problem if they don't know their way around reshade and such.

And before you ask: no, ReShade is not the source of any other of my problems, as I used it in probably hundreds of games for years without any issue.

===

5. The game has no VSYNC. That means it renders an unlimited number of frames depending how powerful my GPU is. That puts unnecessary stress on the machine, for once, and also creates screen tearing (which is what vsync prevents).

Again, i fixed this on my end by forcing vsync with an edit of the video driver settings. But again, this could be an issue for less tech savvy players. And an optimization issue: rendering unlimited frames brings the GPU usage to near 100% at all times, so overheating is a concrete possibility, since it would be as if the GPU was running a stress test all the time.

===

Thanks for reading. I will wait for some updates before continuing the game, at least for the controller issues and the graphics settings not saving.


Last edited by Tamaster; 22 May, 2020 @ 6:58pm
LukeRS 22 May, 2020 @ 8:30pm 
I failed the mission to rescue the Knights, not sure what to do? Just says event failed... is that it? The quest still says "rescue him if you can 0/1"
Last edited by LukeRS; 22 May, 2020 @ 8:31pm
Dungeoncrawler69 22 May, 2020 @ 9:27pm 
You can adjust a few more graphic options via settings in-game. One is vsync I believe? However in the prologue, I kept getting stuck under the larger skeleton foes. Using a 360 controller, I also had the screen indicate the "a" button to press, when actually the "b" button needed to be. anti-aliasing can be added via the nvidia control panel btw if you have that gpu.
NormireX 22 May, 2020 @ 10:27pm 
- What is the bug you encountered? Crash to Desktop. Was swimming near starting area and about to step on land and it crashed to the desktop

- What steps did you do before you ran into the bug? Had grabbed the treasure chest on the shipwreck and then the one on the rocks near it, started swimming to shore after that and right when my character was about to step on land is when it crashed

- What version of the game are you playing? Latest version, not sure the version number off hand
Coconou 22 May, 2020 @ 11:38pm 
Could you make possible to edit or mapping buttons for gamepad? A and B are switched.
Thank you.
Ignatios  [developer] 23 May, 2020 @ 4:14am 
Originally posted by Tamaster:
I just started out today and ran into several problems:

Game version: latest, downloaded today at the time of release (22 May)


1. On the controller, the A and B buttons are swapped. Same goes for Up and DOWN in the D-Pad. That means if I press B, the game reads the input as A, and of course the opposite. Same for UP and DOWN for the pad. The rest of the buttons works normally and i have no other controller issues. Controller model: Logitech F310 which I used with dozens of games and never had any problem.

Steps to reproduce: none. it was like this from the start.

===

2. The graphics settings do not save correctly. Since the bloom effect is extremely bright and very annoying I set it to OFF in the options. Problem is, every time i open the inventory menu and then close it again, the Bloom is turned ON again, while also the other settings are reset because I noticed slight graphical differences. In the Options menu the settings are as they "should" be but in reality they reset to the default ones every time i open / close the menu. As consequence I am always blinded by the bloom effect.

Steps to reproduce: change settings, exit settings menu, open any menu again, close menu. The settings will revert to the default ones the game starts with.

===

3. The bloom effect is WAY too bright. To give you an idea of how bright i'm talking about, here is an image. The lights are respectively outside sun light and a fireplace:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2105748877

Look at that! It's brighter than the SUN (star) outside! - Now you can udnerstand why I want bloom OFF... except it resets every time. I would very much like to keep my eyesight intact.

===

4. Lack of anti-aliasing. The game has absolutely zero anti-aliasing and I am playing in 1440p. There are terribly jagged edges all over the place.

To fix this on my end I used ReShade which is a graphical mod and manually injected SMAA + 32x NFAA and after that it was tolerable But for the "average" player the lack of anti aliasing could definitely be a problem if they don't know their way around reshade and such.

And before you ask: no, ReShade is not the source of any other of my problems, as I used it in probably hundreds of games for years without any issue.

===

5. The game has no VSYNC. That means it renders an unlimited number of frames depending how powerful my GPU is. That puts unnecessary stress on the machine, for once, and also creates screen tearing (which is what vsync prevents).

Again, i fixed this on my end by forcing vsync with an edit of the video driver settings. But again, this could be an issue for less tech savvy players. And an optimization issue: rendering unlimited frames brings the GPU usage to near 100% at all times, so overheating is a concrete possibility, since it would be as if the GPU was running a stress test all the time.

===

Thanks for reading. I will wait for some updates before continuing the game, at least for the controller issues and the graphics settings not saving.


Thank you! I'll look into this and hopefully you'll see an update for most of this stuff soon.
Ignatios  [developer] 23 May, 2020 @ 4:15am 
Originally posted by Coconou:
Could you make possible to edit or mapping buttons for gamepad? A and B are switched.
Thank you.

I'll see if this is something I can add quickly. Thanks for the suggestion!
Ignatios  [developer] 23 May, 2020 @ 4:15am 
Originally posted by Luke:
I failed the mission to rescue the Knights, not sure what to do? Just says event failed... is that it? The quest still says "rescue him if you can 0/1"

Events that you fail can be completed later, you just have to leave the area and come back. I recommend going pretty far away before returning.
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