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On a related note, I like to start games of Civ V in later eras rather than the starting Ancient Era like the average person does, and when you do that, the game scales up your Cities to match the era, giving them extra starting buildings and Population. Because you have to place your districts manually, Civ 6 doesn't do that but still scales up Population, so you get situations where you found your capital and it has 15 citizens and it's immediately in a -30 food deficit and starves to death because there's no food buildings or farms.
Being able to build ships in cities that aren't on coastal tiles is neat though. Overall, interesting idea in concept. Terrible execution.
I could only get close to a game like this before while playing the RTS genre of games, but Civilization completely nuked my interest for that genre once I got this game.
Personally I can't call myself a Civ fan, though. Civ V was my first and probably the only one I'll play. Civ 6 just didn't click with me and 7... well... I dunno. Only 3 eras? Are they still having PTSD of making Poland too strong with 8 free policies (1 for each era)?
Ah, sweet baby jesus, I remember back when I was looking at BNW previews and everyone though tPoland looked weak and boring. Good times, good times.
On mods and modded Civs: I happen to be a modder myself and share the same opinion, for some reason a game full of the vanilla Civs is just not as interesting as say, turning the game into a World War III scenario or Command & Conquer or Lord of the Rings or Halo or Fallout and so on. What kinds of modded Civs do you play with?
Well, I guess I can say as much as that I mgiht have some uh... cringy mods... but also a little bit of Fire Emblem civs and Advance Wars to get that weird crossover feel to the game.
Civ 5 is really my favourite, despite its flaws.
High hopes for Civ 7, but lowered expectations.
Real game I played. Wish I remembered more about it than just that, though. There was a complex web of political intrigue and alliances and plots that I just simply don't remember in enough detail. For example there was a world war against Garrus and the Turians that I fought alongside the Republic, and we won but left Garrus alive with one city or so. But then after that, some turns later, I found out that the Republic was planning to backstab the entire alliance and invade the continent, so I made an alliance with Garrus and my forces that had invaded his empire a short couple dozen turns prior were now stationed to protect its last bastion.
That's usually how I like to play my games. Set them up to be as political drama as possible.