KurtzPel

KurtzPel

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Macros 2 Mar, 2023 @ 10:23pm
I wish this game wasn't kinda dead
the way this game does combat is honestly amazing and while its a f*cking grind now to unlock Karma's (farm bots at this rate ._.) I wish this game would get some more players, like alot more because its not a bad game by any means per say but its like souls, hard af to get into but once you do you may get mad as hell but you keep playing,
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Showing 1-10 of 10 comments
RamiroRa 5 Mar, 2023 @ 5:20pm 
Uh, yeah, but talking about the problem doesn't bring a solution just like that. The game doesn't do anything really good, or original, couple with the ammount of F2P games available. But at the end of the day, the devs are the ones that have the responsability.
Prokaizer 6 Mar, 2023 @ 2:27pm 
It used to be poppular on release, but the lag and the olo towards the f2p playerbase was huge.
No way to alter your appearance unless you pay 10 euro and that's only x1 time, after that you can't rechange it no matter what.
Getting good dyes was tedious, getting any skin in general was tedious.
The lag was unreal, so you couldn't keep up the combo "even when you could in the training room".
Then they overhauled the whole game and turned it into a p2w fiesta.
Then better games like Pso2, Punishing Gray Raven, Genshin etc. got released and it was the final nail in the coffin for this game.
Masel 13 Mar, 2023 @ 10:54am 
TBH, I liked the game, but I honestly can't see it recovering in any way even if they un-do all the mistakes they did. IT feels like it's already in maintenance mode (or did when I last played) and they haven't even had a real major update.
Tuskai 14 Mar, 2023 @ 8:32am 
The game's entire existence can be summed up as "Identity Crisis". The developers simply do not know what the game should be. Is it a fast paced PvP game? Is it a PvE game you play with friends? Is it Capture the Flag? Control the Point? Battle Royale? a MoBA? Is it a social fashion game? Do we want it to be an ultra hardcore, create the perfect 100 to 0 off a single launcher kinda game? Or is it going to be more forgiving where its best 3 outta 5 interactions wins the round kinda game?

This complete lack of direction is unignorable, simply because the devs will spend half a year developing a new mode or system, then remove it three months later, just to continue repeating the cycle. They don't refine or balance what they create, they just throw it in the trash and try something new.

I'd argue the biggest problem the game has is the only system that has survived the entirety of the games lifespan. Karma Swapping. Karma Swapping is a genuinely very boring mechanic that breaks the game to its fundamental level. EVERYONE runs 1 Breaker and 1 Slayer, and that's by design (Ignoring the seasons before infinite juggles, where people would run double breaker and would literally just juggle you for an entire round off of a single hit.) But ultimately, every single breaker and slayer plays exactly the same. You use your breaker skills to start a combo, then you dump all your slayer skills into the combo, then you go back to breaker to start the loop again. Sure, there are some unique aspects like reflectors, area denial abilities and debuffs... but you never see these used in serious matches, because in serious matches, you exclusively run three combo starters on your breaker, and three damage skills on your slayers, and the matches always play out exactly the same, both sides fishing for combos.

Ironically, all these points are proven at their finest from the MoBA mode they tried a year ago, where you were given a single karma, three skills, no swapping. With a team of 5 v 5, all the unique skills that never get used suddenly found a place, players actually had to engage with slayer vs slayer or slayer vs breaker game play, and combos didn't go on for half a year, and it was FUN. But since no one wanted a MoBA mode, no one played it, and so the Devs threw it in the trash alongside every other mode they've made without really examining what did and didn't work for it.

Its sad really, beneath all the broken, unrefined mechanics is a genuinely fun game that has been so badly mismanaged that it simply has no hope of being popular at this point, It's been out too long, there aren't many "New Players" left it could attract and its old players simply know the game's patterns of failure too well to get hype for anything they do with it.
shinobi 3 Apr, 2023 @ 1:00am 
Pay to Win;
Swarming the game with overpriced MTX;
Ignoring the free-to-play playerbase, which was the large majority;
Constant push towards grinding instead of balancing the tedious aspect of the game;
Severe netcode/hit registration issues;

This game was doomed to fail and games like this, who are abusive towards the consumer, fully deserve to fail.
Flukeyluke 10 Apr, 2023 @ 1:02pm 
game was fun as a group of six spamming raids and custom games...
too bad my group off friends was told "get lost" by one off the patches that removed the raids from the game

also being able to earn loot in game and sell it was a great selling point that the devs nuked through greed

devs killed kurtzpel
Michiru 25 Apr, 2023 @ 7:13am 
the game was perfect before, i was really having fun (i started after a month or two of release) but they just kept removing things that people loved, then started randomly changing the game's direction every half a year. right now the only good thing in the game is the combat STILL being fun imo, and that the karmas are actually still very cool, new ones are still just as fun as the others and it hasnt lost it's original magic. but sadly the game is pretty ♥♥♥♥ on other aspects.

it was a fun time on release where there was pvp and pve, pve was simply choosing what bosses to fight while also choosing difficulty, and it was possible to get a boss-specific cosmetic that you could sell or use, and just accumulate money to get cooler cosmetics.and pvp was there for the pvp'ers. literally all they had to do was adding a story mode, raids and pvp mods (moba was good) and improve the game's state after that, the game was in a perfect state, but they just ruined it all.

but, i still don't want it shut down. i've spent many time in this game (maybe not as much as others but still it was memorable) that i dont want it's disappearance. i really want them to notice their mistakes and just try to revamp the game or somehow fix it, though since that's highly unlikely i just want it to stay at least.
Harley 8 May, 2023 @ 6:57pm 
This game is only around still probably because of money laundering.
Dr.Octagonapus 21 May, 2023 @ 4:24am 
They had an idea, they made it good, people loved it, class balance was needed but thats normal, they added new systems to combat some issues which everyone agreed upon. THEN FOR NO REASON 本当にKOGかーんさくMYFAT ふぉきんぐBALLS They took a massive ふぉきんぐ しT on the game their all a bunch of りたでど piles of しT by making the game less fun after every 2 to 3 updates. They changed the whole system and took down the market after NO ONE, NO ONE SAID ANYTHING NO ONE COMPLAINED but people that spent their time in the game wont quit because they dont have anything else to play, no game plays like this and it sucks, need someone to make a PS or just copy paste that shi I wouldnt care KOG sucks MASSIVE ふぉきんぐ BALLS.
Evan 21 May, 2023 @ 12:40pm 
The game started to heavily decline after they removed Steam Market and after that moved PvP to Pay-to-Win elements. First+ year after release there was pretty much no P2W elements, you could get small tunes here and there, but it was kinda miniscule, compared to later numbers. Stats was only important for "Grand Chase" PvE difficulty.

1120 hours here, but dropped after the things above happened (Steam Market removal + P2W).
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