Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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Finished game
This game is awesome 10/10
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Showing 1-15 of 16 comments
Sgt.JESUS 27 Jan @ 10:28am 
Right? Great game, i rage, i looked for help on youtube, i saw some tactics videos that i couldnt apply because i sucked at trying those cheeses hehehe, had to go the old memorize everything way.
Genishiro is my favorite fight, Saint is second because the old man is a cheater who uses pistols hehehe, gunpowder is a big no no in a sword fight. Demon of Hatred is great too, Owl father is another cheater, why are all old men cheaters in this game?
Last edited by Sgt.JESUS; 27 Jan @ 10:28am
Kalameet 27 Jan @ 2:41pm 
nah. I'm on my way to platinum it (i just need the regular ending + some skill points) and i still consider this game "vastly overrated".

Considering the zero replay value it has on NG+(and NG+++), the tedium to beat the same ♥♥♥♥ over and over just to trigger an alternate ending, the mechanically obtuse gameplay, everything can 2-tap you unless "muh perfect parry".......... it's a 6/10 given you get the hang of it.
Come back in 5 yrs to revalue.
Apekatt 1 Feb @ 9:13am 
Originally posted by Kalameet:
Considering the zero replay value it has on NG+(and NG+++), the tedium to beat the same ♥♥♥♥ over and over just to trigger an alternate ending

That is just the average fromsoft experience though
Originally posted by Apekatt:
Originally posted by Kalameet:
Considering the zero replay value it has on NG+(and NG+++), the tedium to beat the same ♥♥♥♥ over and over just to trigger an alternate ending

That is just the average fromsoft experience though
At least the other FS games give the opportunity to change builds and try new stuff.

Sekiro's progression stops right at the end of NG0. I stopped paying attention even at the dialogues. All i wanted in NG+(+++) was a "bring me already to the next story boss, ffs" fast forward 64X button
Last edited by Kalameet; 4 Feb @ 9:34am
How many endings have you seen OP?
Apekatt 6 Feb @ 6:12am 
Originally posted by Kalameet:
Originally posted by Apekatt:

That is just the average fromsoft experience though
At least the other FS games give the opportunity to change builds and try new stuff.

Sekiro's progression stops right at the end of NG0. I stopped paying attention even at the dialogues. All i wanted in NG+(+++) was a "bring me already to the next story boss, ffs" fast forward 64X button

I thought you meant bosses lmao. I would recommend trying the prosthetics, combat arts and dodging more to add some variety, unless you of course have already tried that. Personally, the combat is so satisfying to me that I honestly never get tired of it and it's the only fromsoft game out of the 3 I have fully played where im even close to ng+7. Also, the stop listening to dialogue is something I didn't do in sekiro, at least not until ng+4 but in something like elden ring, I stopped doing that after ng+ lol

Each to their own I guess which is perfectly fine :)
Senki 6 Feb @ 10:00am 
Used to hate it at first, then I tried again later and liked it but I still think it's meh at best.

Half the bosses are honestly kinda boring to fight and the combat lacks a bit too much variety for my taste. Isshin, Genichiro and Owl were probably the only times when I really felt amazing playing this game.
Last edited by Senki; 6 Feb @ 10:00am
Originally posted by Kalameet:
nah. I'm on my way to platinum it (i just need the regular ending + some skill points) and i still consider this game "vastly overrated".

Considering the zero replay value it has on NG+(and NG+++), the tedium to beat the same ♥♥♥♥ over and over just to trigger an alternate ending, the mechanically obtuse gameplay, everything can 2-tap you unless "muh perfect parry".......... it's a 6/10 given you get the hang of it.
Playing it for the first time now...It's an aggravating game of clinging and clanging so far....You just want to kill the ♥♥♥♥ outta ♥♥♥♥ but have to perfect parry a few times first

Played every Souls game at release and loved them all....but each enemy was quick to kill and you moved onto the next...♥♥♥♥ fighting the same trash mobs 5 times in a row and adjusting a few things here and there to win...♥♥♥♥ kinda sucks. ♥♥♥♥♥♥ mini bosses every 5 feet with very littel level design for eye candy as a reward is also terrible....

not a weeb so IDK if that has anything to do with it...
Last edited by Sgt. Flaw; 7 Feb @ 9:32pm
Originally posted by Apekatt:
Originally posted by Kalameet:
Considering the zero replay value it has on NG+(and NG+++), the tedium to beat the same ♥♥♥♥ over and over just to trigger an alternate ending

That is just the average fromsoft experience though
Different builds of the souls games would beg to differ
Apekatt 8 Feb @ 8:40am 
Originally posted by Sgt. Flaw:
Originally posted by Apekatt:

That is just the average fromsoft experience though
Different builds of the souls games would beg to differ

Wasn't talking about builds, more that you have to do the same stuff over again to get a different ending because you always have to replay the game to get new ending. But that was because I enterpreted the reply that way lol.
Sekiro can be done very fast basically NG will take a lot of time if you want to do most things.NG+ will take some time and you will likely finish all upgrades with some grinding.

NG+2 and onward you can use spirit emblem invisible sugar run past 90% of the game beat only the mandatory stuff.

I think Sekiro has replay value cause you can tweak your combat style but yeah build vareity is not as big as in Souls,ER.
Originally posted by Senki:
Used to hate it at first, then I tried again later and liked it but I still think it's meh at best.

Half the bosses are honestly kinda boring to fight and the combat lacks a bit too much variety for my taste. Isshin, Genichiro and Owl were probably the only times when I really felt amazing playing this game.
i hated it until i unlocked the FPS with Sekirofpsunlockerandmore
it is i would paly this game over and over a dont get tired of him
Play Nioh pls
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Date Posted: 25 Jan @ 1:24am
Posts: 16