Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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I loved GoT but hated Elden Ring. Thinking about this.
I don't like games that are really hard with zero navigation leaving me missing side activities and getting aggravated. This game looks good, it obviously has to be for all the awards it got, but I'm afraid I'll get another Elden Ring die until you learn the boss and win.
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Sekiro has a very similar gameplay loop of tackling a boss or group of enemies repeatedly until you get it. More so than Elden Ring actually, since Sekiro isn't open world. Sekiro is easier to navigate, but there are still things you can miss if you zip through an area without paying attention.
Ursprünglich geschrieben von Boomer Click Bait:
I don't like games that are really hard with zero navigation leaving me missing side activities and getting aggravated. This game looks good, it obviously has to be for all the awards it got, but I'm afraid I'll get another Elden Ring die until you learn the boss and win.
exept elden cringe is not hard at all can you stop capping
it's really lame
Zuletzt bearbeitet von 𝕊𝕠𝕡𝕙𝕚𝕒; 1. Jan. um 9:58
Ursprünglich geschrieben von 𝕊𝕠𝕡𝕙𝕚𝕒:
Ursprünglich geschrieben von Boomer Click Bait:
I don't like games that are really hard with zero navigation leaving me missing side activities and getting aggravated. This game looks good, it obviously has to be for all the awards it got, but I'm afraid I'll get another Elden Ring die until you learn the boss and win.
exept elden cringe is not hard at all can you stop capping
it's really lame
I get you're trying to sound elite by saying "Elden Ring is not hard at all" but you are just incorrect.
Sekiro is all about timing your sword blocks, rather than Elden ring which is all about dodge rolling.
I've played DS2, DS3, Elden ring, and now Sekiro.

Sekiro is easily the hardest and least forgiving.
Ursprünglich geschrieben von XOLiD:
I've played DS2, DS3, Elden ring, and now Sekiro.

Sekiro is easily the hardest and least forgiving.
Yeah I'll stay away. It's not that I couldn't beat it. I know I could I just don't want the aggravation that comes with it. Looks cool though.
You really should try it out. I dont get the whole "aggrivation" part. It's a game. If you cant beat a boss, put it down, and try again a day or two after. This game is amazing, and not even giving it a try is pretty lame imo.
Just give it back after two hours, if your not made for the challenge...
Sekiro is a rhythm game and an above average one at that. It could have been a great game but Fromsoftware half bake every game they make, excluding Bloodborne. I would not recommend it to anyone because there are way better rhythm games out there than Sekiro. Also a lot of in depth mechanics of Sekiro are behind obscure skill trees for no reason that don't need to be there but this is Fromsoftware and they don't learn from there mistakes since the days of King's Field they've done this cryptic obscuring crap that just wastes peoples time. Yes that is another thing Fromsoftware design games that do not value your time. You will need to sink lots of hours to improve to understand how to complete the game that can take away the enjoyment because you just lost your own precious time.
Ursprünglich geschrieben von Boomer Click Bait:
I don't like games that are really hard with zero navigation leaving me missing side activities and getting aggravated. This game looks good, it obviously has to be for all the awards it got, but I'm afraid I'll get another Elden Ring die until you learn the boss and win.
Die until you learn the boss and win is exactly what you're gonna get.
Even the normal enemies are going to kick your ass until you learn to deflect like a pro which is a pain in the ass in my opinion.

It is a good game but at some point the combat becomes a bit stale. But it's still hard AF sometimes.
Not harder than other souls games but, different. Once you get the deflecting down it will become easier and all thats left is learning how the bosses move.

I personally don't like the combat too much but it feels fluid and thats satisfying. It basically comes down to deflect deflect deathblow done.
I like to stealth kill everything because i find it more interesting to find ways to get behind or on-top of enemies because i find the head-on combat a bit tedious.
Zuletzt bearbeitet von Lex Roman; 4. Jan. um 7:26
Sekiro is harder than your average Fromsoft action RPG. You get no online help, it's all on you. This game is half Ninja Gaiden.
Ursprünglich geschrieben von Leon Skennedy:
Sekiro is harder than your average Fromsoft action RPG. You get no online help, it's all on you. This game is half Ninja Gaiden.
most stuff is online tho, why suffer when you can watch a video
Ursprünglich geschrieben von Boomer Click Bait:
I don't like games that are really hard with zero navigation leaving me missing side activities and getting aggravated. This game looks good, it obviously has to be for all the awards it got, but I'm afraid I'll get another Elden Ring die until you learn the boss and win.
its all about learning boss
Zuletzt bearbeitet von Frid; 4. Jan. um 12:55
Ursprünglich geschrieben von Frid:
Ursprünglich geschrieben von Leon Skennedy:
Sekiro is harder than your average Fromsoft action RPG. You get no online help, it's all on you. This game is half Ninja Gaiden.
most stuff is online tho, why suffer when you can watch a video
Ursprünglich geschrieben von Boomer Click Bait:
I don't like games that are really hard with zero navigation leaving me missing side activities and getting aggravated. This game looks good, it obviously has to be for all the awards it got, but I'm afraid I'll get another Elden Ring die until you learn the boss and win.
its all about learning boss
I mean that you cant just summon somebody to fight for you/distract the boss
i beat sekiro multiple times years and years before elden ring came out.

i hated elden ring as well, even though i loved all 3 darksouls games. and ever since, i desperately searched for the next souls-like that could fill the void of sekiro and wash away the disapointment of elden ring


now... when ghost of tsushima came out on pc, i played it on legendary difficulty and the only thought in my head was:

"this.... is my sekiro!"



this game is EXACTLY die until you learn the boss then win, but.... it's so much more than that! it is a japanese folk tale, and it's very emotional and beautiful in a subtle way! in this game, the story is not so much told to you through cutscenes, but you yourself fight your way through the story!
Zuletzt bearbeitet von kcnue; 5. Jan. um 14:31
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