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Just keep practicing and you'll get him sooner or later.
Use it and during the short stagger time hit its head.
Reapply fire cracker after 20 seconds.
Or you can also just hit his legs and run around.
Hitting his leg is safer but deals much less health dmg and almost no posture dmg.
If you are good at deflects you can bait his charge attacks and deflect this will stun him for around 2R1s run around and rebait the charge.
EVEN if you deflect the Blazing Bull you will still take some chip health dmg and burn status.
^ This
I would recommend 1x charged attack when you deflect his charged instead of 2x normals. Directly to the head. Sufficient vitality damage, and more so if you keep hitting the head, will send the bull into a frenzied charge, if he charges against a wall it will break his posture and you can kill him right away.
If you don't want the risk, stay behind his head at all costs and take vitality pot shots until it goes into that same frenzy.
https://www.youtube.com/watch?v=lAKV66fW4A0
The bull skip is the other option you have. I've never tried it, but it's meant to be fairly beginner friendly. The jumps do seem precise, so buckle up and give it a few goes. And no, the bull skip hasn't been patched. Speed runners still use it in their runs with the current patch on.
when he gets stuck for a second in wall,thats where attacks should land.
Edit: Periodically use the firecrackers people mentioned above while he's at a wall and you are attacking him to kill him a little quicker.
If you time those rights(wait 20 seconds)you can likely do 2-3 head hits per firecracker and run around.
That is 16-24 sword hits to the head that takes much more damage and there is no risk.
Hitting his head will also poise break(stagger) him more often so ideally you hit his legs once or twice during those 20 seconds. (so his poise can not reset).
But as above you can run around and hit his hind legs. That is how I did it the first time.
Just note legs take much less health,poise and posture damage than the head so it will take longer.
If you perfectly deflect his charging attack you will take like 5% chip health dmg or so.
If you miss time it(block)you take much more.
There are 3 consumables that protect againts burning status they also reduce fire damage by the same amount of 40,50,60%.
I think the early basic ones are a 40% reduction, the Ministry one is 60%.
And the Replenishing one is 50%.
Againts Blazing Bull a Certain Late game Fire boss fire resist can help.
For NG+ you can easily deflect the Bull Charge with a fire Umbrella.
If you still Have not Visited Hirata Estate good idea to do so.
Maybe you can get a health upgrade and another Attack power from the optional boss.
Will make a slight difference.
(1AP is 100 dmg ,2AP is 120dmg per R1).
Make sure you completed the Rat Side Quest and you got The Asshina trees.
It has some good passives that modifies posture dmg.
You can buy red gourd to deal with fire status (if you didn't already).
3 healing gourds and also 3 pellets are already more than enough.