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Докладване на проблем с превода
The A team in FS: BB, Sekiro, AC 6 beats B team: DS2, DS3, ER.
Demon's and DS1 were made before split the team in two teams.
The Lead combat designer of BB and Sekiro, father of the Trick Weapons of BB and the GOAT parry of Sekiro was promoted to Game Director with AC6.
So Miyazaki sensei knows whos the GOAT.
And facing Malenia in Elden just made me want a Tomoe boss so badly. If Bloodborne, Dark Souls 3 and Elden can have those kick your ass female bosses, then so should Sekiro.
It would also be a perfect opportunity to implement more lightning reversal again because that stuff is one of my favourite mechanics in the game. And let's be honest, you use it 2 times in the entire game and the second time, the game basically does it automatically for you. Then there also the idea of having an Inner Tomoe boss. Considering the other inner bosses were some of the best fights in the game, I doubt they would ♥♥♥♥ up there either.
But considering this ♥♥♥♥ is never gonna happen (at least not from fromsoft), I hope they reuse and expand on this combat in a future game. The basic combat is so great but maybe add more combat arts, add more prosthetics and what you can do with them (if they even would decide to use a prosthetic again, otherwise maybe some other off hand tools) and most important of all, add a weapon wheel or have the ability to key combat arts so you can be flashy AF in fights without having to mod the game. And of course mikiri counter, can't forget about mikiri counter. That stuff is just essential for life.
Elden Ring is for casuals who like to overlevel....
Play either. They're fun. It's not a "either this or that" situation
Sekiro is more polished because it's PvE only, but gameplay loop is so much fun.
Modding community is dope.
When I had to go to Ashina for the 3rd time in a single playthrough I was already fed up. Typical FromSoft slop though.