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Although (a very short pondering) if I'd design a team based on Dark Knight's Unfeeling Aggression dealing critical damage I'd replace one Black Widow for Ghoul for her Alluring Mark to buff not only attack, but also critical chance, after that she could remove blocks, or attack enemies with some debuffs.
I don't like Spiky Cocoon because it greatly decreases regeneration.
I considered even Banshee since it can buff attack also :)
If I find another Legcuff, I will pick Ghoul indeed, without the item it would break my positions and I cannot spend spell on movement.
Dark Knight is in 3rd position because it uses class item which generates mana (still no mana item) and I don't see a problem with armor when Knight deals 200+ damage to 2 enemies. Also sometimes I move Dark Knight to 2nd position to activate ultimate for healing, it would require 2 rounds from 4th position.
I wonder how hard Living Armors will be, but then I have Invigorating Cocoon and they can attack just first 2 positions.
The cost of casting Fate should decrease gradually.
In short fights there won't be many debuffs to feed on and moreover you can equip Iratus with artifacts which improve armor and (in both cases- regardless of the way you developed the skill) increasing devastating effect of critical hits.
Yes, Shappened Bone sounds interesting, I completely forgot about it. Thank you! I don't have one at the moment though.
Fate costs 10 mana on 3rd floor, I start with 100 rage and have +36 spellpower at max rage skill and then I restore 29 mana after fight, also my DK can restore 12 mana every turn.
I cannot have too many buffers because I still need to remove blocks, Ghoul can do it too while Banshee can't.
I have just replaced one BW with Ghoul and damage increased significantly:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3068917177
Main issue now is I spend too much time trying to kill enemies with non-DK because I have artefact which permanently buffs minions for kills :)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3068922562
If I find third Legcuff, I will replace the DK :(
Thank you for the idea, MasterBLB!
Cast Dominate Undead on Ghoul and check her Savage Instincts, you should observe the same behavior.
I see, thank you.
I found 3rd legcuff, quite lucky game.
Almost 500 damage during 1st turn
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3068947591
I replaced defensive items on Widows with debuff-per-hit items, but I still kept class items for boss fights.
Also replaced second item of Knight with +25% damage to elite and bosses.
Sorry, I am too lazy for detailed description.
Thanks!
Welcome :)
Let us know if it works all the way on EH1, I played it on normal as far as I recall.
I've just made it through EH1.
Everything went well enough, I lost about 5-6 minions for the whole run.