Destroy All Humans!

Destroy All Humans!

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is this game more open world or more linear since the remake?
I got the game off humble bundle. I checked few videos on youtube but its not clear enough for me; is this more linear/semi open world or more open world type of game? reason why im asking is because im looking through my library to play a game that doesnt have 999999999999999999999999 collectibles and empty open worlds. this doesnt really look like it (i might mod/hex edit to unlock the hoverboard on level 1) but aside from that looks pretty linear (which is good, its what im looking for)

someone share their input please :)
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Beiträge 14 von 4
XYX 21. Juni 2024 um 0:41 
the game is level based open world, its small levels and doesn't have that many collectibles (like 20 to 30 per level) its a 1 to 1 remake but far better physics and graphics.
Zuletzt bearbeitet von XYX; 21. Juni 2024 um 0:44
Ursprünglich geschrieben von XYX:
the game is level based open world, its small levels and doesn't have that many collectibles (like 20 to 30 per level) its a 1 to 1 remake but far better physics and graphics.
hmm so it is more semi open then. like metro exodus or witcher 2
XYX 21. Juni 2024 um 1:13 
Ursprünglich geschrieben von Nexures:
Ursprünglich geschrieben von XYX:
the game is level based open world, its small levels and doesn't have that many collectibles (like 20 to 30 per level) its a 1 to 1 remake but far better physics and graphics.
hmm so it is more semi open then. like metro exodus or witcher 2

yeah after missions you can drop back into levels and explore finding probes/doing challenges
You can get this for a few $ on
instant gaming
Zuletzt bearbeitet von Moderator Abuse; 21. Juni 2024 um 20:38
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