Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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A 'would be nice in future' on the sizing of the detail windows for buildings.
I find I am too often needing to adjust the windows for buildings or scroll when it shouldn't be needed at all.

I think a nice little QOL item would be:
-if the user adjusts the size of those windows that open up, that size persists permanently until user adjusts it, then that is the new permanent until they adjust it again.
-if the user clicks the -/+ for any category in those windows, that should also persist until user wants to change it.

When the user is wanting a quick answer about something, and it could be achieved with 1 click each time -it can get tedious if each and every time, it takes a few clicks and a few scroll wheel moves.

I know it is minor, but things like this add up and distract from being in the flow of the game. I can get into my specific examples if need be.
Last edited by Cpt_Beefheart; 10 Jan @ 6:31pm
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I agree some of the menus for buildings or vehicles are by default too small to see all the info they contain without scrolling or resizing. My suggestion for an improved format would be to have them display like a long, narrow paper receipt that by default opens up along the RHS of the screen so as not to block other menus or obscure the players view - particularly when setting vehicle lines.
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Date Posted: 10 Jan @ 6:29pm
Posts: 1