Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Need Help with Custom Portraits Mod in Total War: Three Kingdoms
Hi everyone, I am having some issues with expanding the portrait generator for the game. In other words, I want to create unique portraits for each general, but the game only uses a common image for them. I've tried modifying it, and it only changes the portrait outside the game, but once I enter the game, it reverts to the default image.

Here's what I did:

First, I created an art_set_id. For example, to create a unique portrait for Liu Dai, I added a row with the art_set_id as 3k_art_set_historical_liu_dai_general and kept other columns the same as Liu Bei.
Next, I went to campaign_character_arts_table and set the art_set_id as 3k_art_set_historical_liu_dai_general, age 16, uniform as Liu Bei, card as 3k_main_hero_special_water_liu_dai, and portrait as 3k_main_hero_special_water_liu_dai. Other columns were kept the same as Liu Bei.
Finally, I went to character_generation_templates_tables, found Liu Dai, and simply changed the art set override column to 3k_main_art_set_historical_liu_dai_general.
Despite these steps, the in-game portraits still revert to the default ones. I don't know if I'm missing any steps or doing something wrong. If you have any advice or know what I should do next, please let me know.

If there are any mistakes, please excuse me as I am not very proficient in English.

Thank you in advance!
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Showing 1-6 of 6 comments
Unfortunately modding a portrait for a character that originally is a generic does not work that way. If you're only using RPFM so far, then you're missing out quite a chunk of work as you'd have to implement edits in DAVE as well.

Editing Liu Bei's portrait is not a problem since he already has unique art. Liu Dai's originally a generic, which won't work. Fundamentally, you'd need a unique armor for Liu Dai to be able to give him some form of unique portrait, or at least re-route the existing generic armor paths to allow him to get a unique portrait edit.

There are two steam guides that both teach you how to create or edit a character and how to create unique armor (because that does help with getting a unique portrait to an extent). You should try and have a look at those guides. It is a bit outdated, but the majority of the information in there still works with the current game build.
yashiki 5 Aug @ 12:52am 
Originally posted by MuTaTeDtReE:
Unfortunately modding a portrait for a character that originally is a generic does not work that way. If you're only using RPFM so far, then you're missing out quite a chunk of work as you'd have to implement edits in DAVE as well.

Editing Liu Bei's portrait is not a problem since he already has unique art. Liu Dai's originally a generic, which won't work. Fundamentally, you'd need a unique armor for Liu Dai to be able to give him some form of unique portrait, or at least re-route the existing generic armor paths to allow him to get a unique portrait edit.

There are two steam guides that both teach you how to create or edit a character and how to create unique armor (because that does help with getting a unique portrait to an extent). You should try and have a look at those guides. It is a bit outdated, but the majority of the information in there still works with the current game build.

Thank you for helping me. I found the TMU mod among the UI mods, and after spending some time dissecting the mod, I'm still not sure where the issue lies. The mod adds new visuals for a few minor characters, and I noticed the dong_min part. I had to delete each item one by one to see which ones were important and related to the visuals. It’s quite frustrating and exhausting. So now I just need to add the unique armor for Liu Dai and adjust it in Dave, right? Once again, thank you very much for your response
Smisloff 1 Sep @ 12:55pm 
Hey, did you get it to work? I'm interested to hear about your mod. Are you making your own portraits?
As @MuTaTeDtReE explained, it's a bit complicated. I've tried explaining it here.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3324141118&searchtext=Portrait
yashiki 9 Sep @ 7:29am 
Originally posted by Smisloff:
Hey, did you get it to work? I'm interested to hear about your mod. Are you making your own portraits?
I still couldn't do it so I turned around to do something else
yashiki 9 Sep @ 7:29am 
Originally posted by nenyerbisnus:
As @MuTaTeDtReE explained, it's a bit complicated. I've tried explaining it here.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3324141118&searchtext=Portrait
thank you
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Showing 1-6 of 6 comments
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