安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
That isn't any sort of recommendation for good mods... ;c
what a nonsense thing to say
I'm playing with mods - before I even started my first game , just because I know Total War games have things I dislike about them
I have mods to counteract certain Ai Cheats
There's mods which add more events - though I'm currently having issues, since event text isn't showing up properly (though that seems to be a bug in the main 'modless' game aswell)
I'll have to get back to you XD
-Improved Campaign Map Performance
-Units Model Historical Reskin
-More Horse Armor Variation And Color Variation
-More Flags Variation In Battle
-Less Blood And More Realistic Blood 2.2 (If u have the blood DLC ofc)
-Havie Expanded Skill Tree & Unique Abilities
-TUP English Pack V2 MORE ENG TRANSLATIONS
-(TUP) Total Unique Pack
-(WDG2) Season2 Update!!!
-Make Them Unique 3.3
-1.7.2 BUG FIX
Try to put them in that order in the CA launcher.
These are the main ones I use in every campaign. It makes everything so much more unique.
now after some time spent to found mods that work fine each others, i have definetively a list of mods and how put them in the right order for play coop multy!
Can you pass me the list?? thanks