PlataGO!

PlataGO!

Tio 9 Jun, 2019 @ 5:48pm
Several Suggestions
Steam Achievements: I like to collect Steam achievements. It also allows you to play the game a lot more to collect most or all of the achievements.

Steam Trading Cards: Some of the Steam games have trading cards. You can level up your profile if you collect the entire set of cards. You can also get emoticons and backgrounds when you craft a badge.

Clear Rate: This would be cool to see how hard or easy a level is.

Set players heath at the start: It seems the player start with 2 hearts. If you want to make a level that you cannot lose a heart, it isn't possible. At least from what I know.

Anyways, PlataGO! is a really fun game. I'm really enjoying it. I like creating levels just like Mario Maker.:steamhappy:
Originally posted by SteveDH:
1stly the game is currently at release stage and any official further development may have to wait until we recoup our costs, however I will see what can be done in my spare time.
Achievements, I've been wanting to put these in for a while, main thing is to decide what achievements should be awarded for.
Trading cards would be nice and don't really need extra coding, I will try mentioning it to someone.
Clear Rate, the switch version sort of has this, you can sort on it although I don't display the actual numbers anywhere. Its nice to have, just have to think how to implement that on steam.

Players health, You can (or you should be able to) set the players start health.. right click the player and you should have 2 sliders, maximum health and start health.

have fun
Steve
< >
Showing 1-2 of 2 comments
The author of this thread has indicated that this post answers the original topic.
SteveDH  [developer] 13 Jun, 2019 @ 12:53pm 
1stly the game is currently at release stage and any official further development may have to wait until we recoup our costs, however I will see what can be done in my spare time.
Achievements, I've been wanting to put these in for a while, main thing is to decide what achievements should be awarded for.
Trading cards would be nice and don't really need extra coding, I will try mentioning it to someone.
Clear Rate, the switch version sort of has this, you can sort on it although I don't display the actual numbers anywhere. Its nice to have, just have to think how to implement that on steam.

Players health, You can (or you should be able to) set the players start health.. right click the player and you should have 2 sliders, maximum health and start health.

have fun
Steve
Tio 13 Jun, 2019 @ 1:56pm 
Originally posted by SteveDH:
1stly the game is currently at release stage and any official further development may have to wait until we recoup our costs, however I will see what can be done in my spare time.
Achievements, I've been wanting to put these in for a while, main thing is to decide what achievements should be awarded for.
Trading cards would be nice and don't really need extra coding, I will try mentioning it to someone.
Clear Rate, the switch version sort of has this, you can sort on it although I don't display the actual numbers anywhere. Its nice to have, just have to think how to implement that on steam.

Players health, You can (or you should be able to) set the players start health.. right click the player and you should have 2 sliders, maximum health and start health.

have fun
Steve
Thanks.:steamhappy:
< >
Showing 1-2 of 2 comments
Per page: 1530 50