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2. No. There are indeed still mods being made/ported to this version
3. Depends if there are backported versions of said mods
Backporting/Forward Porting. Most mods for Oldrim have been ported to Special Editon or there is a mod that does the same thing available. Most new mods are being written for Special Edition, with a few authors publishing versions for both Oldrim and Special Edition.
In terms of interoperability, this is a short version of a sometimes complicated subject:
No mod for SE/AE will work out-of-the-box in Oldrim (even a pure texture mod might be in an incompatible compression format).
No skse-based mod for Oldrim will work for SE/AE.
An Oldrim mod that contains ONLY a .esp or ONLY loose meshes and textures MIGHT work out of the box in SE/AE.
No Oldrim mod that contains an archive (.bsa file) will work in SE/AE.
For what it's worth, I switched over to Special Edition in 2019 and haven't looked back.
I prefer this version, it has all the mods I use (most of them are not available for SE/AE outside chinese download sites for some reason) and add in the fact that I don't want to have to re-do my entire modlist etc.