Breach

Breach

Narkotikz 31 marca 2021 o 13:59
Celebrating two decades of Peter Tamte's failures.
So, maybe this information is all common knowledge to some, but I've been reading up about Peter Tamte and Atomic Games (the developers of Breach) and they had a horrible track record. They were apparently in development of a game called "Hammer's Slammers" which was based on a collection of military science fiction novels from 1979. When the project was cancelled in December of 2000, Atomic Games laid off their entire staff, with the exception of three executives.

In May of 2005 Atomic Games was aquired by the umbrella company "Destineer," which also owned "Bold Games" and "MacSoft." Atomic Games was working in cooperation with Konami to develop a first person shooter called "Six Days in Fallujah," but in April 2009 Konami announced they would suspend their role as publisher due to the controversial nature of the game.

This caused, yet again, significant layoffs within Atomic Games, with a source stating "Out of 75 people, less than a dozen are left and about a third of that isn't even developers. The remaining team is basically a skeleton cleanup crew that will be gone soon too. They are trying to downplay the extent of these layoffs, but the reality is that Atomic is pretty much dead."

In March 2010 IGN had claimed Six Days in Fallujah was finished and would still be released. Then, in January of 2011 Breach was released. If you compare screenshots from 2009's development of "Six Days in Fallujah" and 2011's release "Breach" they are incredibly similar. Very shortly after the release of Breach, Atomic Games completely shut down. The website went down, as well as the phone lines, and they quickly abandoned their physical business location. I personally believe Peter Tamte and Atomic Games knew they were going under long before the release of Breach, and the release was just one final cashgrab before going defunct.

In August 2012 we learn that Sony had once considered publishing Six Days in Fallujah, and later that month Peter Tamte resurfaced to tell Digital Spy that the game had not been cancelled. Six years later in 2018 Peter Tamte stated again that the game had not been cancelled.

Apparently in 2016 Peter Tamte formed a company called "Victura," and in February 2021 it was announced that they would be releasing Six Days in Fallujah later this year, with Highwire being contracted as the developers. So there you go. Some recent and somewhat relevant news to this dead and abandoned cash grab from the slithering snake Peter Tamte.
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Razor 1 1 kwietnia 2021 o 16:40 
Thanks for this. Not sure what is driving the game industry. Some games are amazing and are exactly what the gaming community wants. Others just appear to be marketing based and will capture the curious who will not enjoy playing the games, so they sit forever in their list of owned games which are only played for say, two hours.

Breach was one of those games that I really enjoyed playing. I have heard of a few other games, like Dead Island: Epidemic, which I did not really play, because it was already dead when I learnt about it.

Perter Tamte is truly a game visionary, so I hope he will eventually make money rather than losses in the industry.
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