Will To Live Online

Will To Live Online

Anti-aliasing = Blurry game.
Off or low = Jagged
Originally posted by WTL Online:
Hi there!

We are going to change TemporalAA configuration in the next update. It should be much better.

Originally posted by erdeminoff:
There is a method to fix this issue. But Developers should give permission us to do that. Otherwise, it counts cheating. It includes to adding commands one of the config files.

r.TemporalAACurrentFrameWeight 0.1
r.TemporalAASamples 4
r.Tonemapper.Sharpen 0.5


This settings will be by default in the next update.
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Showing 1-11 of 11 comments
Solidus 1 May, 2018 @ 8:15am 
Indeed i have the same issue
erdeminoff 1 May, 2018 @ 8:36am 
Game using Temporal Anti-Aliasing (TAA). It's unreal engine 4 's feature.
Last edited by erdeminoff; 1 May, 2018 @ 9:15am
erdeminoff 1 May, 2018 @ 9:14am 
There is a method to fix this issue. But Developers should give permission us to do that. Otherwise, it counts cheating. It includes to adding commands one of the config files.

r.TemporalAACurrentFrameWeight 0.1
r.TemporalAASamples 4
r.Tonemapper.Sharpen 0.5

But As I said, you could get ban. Risk is yours. But if devs say: there won't be problem to doing this, it's ok.

Here the result from another game:

No AA - Adjusted TAA : https://imgsli.com/MDU3NQ
Current TAA - Adjusted TAA : https://imgsli.com/MDU3Ng

Source: https://forums.unrealengine.com/showthread.php?134157-Sharp-Temporal-AA&p=749135&viewfull=1#post749135

So I am asking this to WTL Online, Are we allowed to do this? or Can you add these commands to the game officially?
Last edited by erdeminoff; 1 May, 2018 @ 9:28am
Solidus 1 May, 2018 @ 1:32pm 
Very good find man, hopefully we get a answer from the devs
SuWoop_Excalibur 1 May, 2018 @ 2:46pm 
I hope we get a reply on this because I dont want to be banned but I cant play when the game looks laggy lol. ima post in russian to see if i can get a response quick WISH ME LUCK LMAO
Last edited by SuWoop_Excalibur; 1 May, 2018 @ 2:55pm
The author of this thread has indicated that this post answers the original topic.
WTL Online  [developer] 2 May, 2018 @ 2:37am 
Hi there!

We are going to change TemporalAA configuration in the next update. It should be much better.

Originally posted by erdeminoff:
There is a method to fix this issue. But Developers should give permission us to do that. Otherwise, it counts cheating. It includes to adding commands one of the config files.

r.TemporalAACurrentFrameWeight 0.1
r.TemporalAASamples 4
r.Tonemapper.Sharpen 0.5


This settings will be by default in the next update.
erdeminoff 2 May, 2018 @ 2:40am 
It's nice to hear that. Thank you very much 💖
Mr Anderson 2 May, 2018 @ 5:00am 
@WTLOnline - Do you have any idea why the shadows and post-processing lighting are badly optimized currently? Those are the only two effects which my computer struggles to play on a higher setting than very low and I would enjoy the game with shadows on more however the shadows also are teleporting even when they are turned on and they create some FPS drops which are annoying on the higher settings.
SuWoop_Excalibur 2 May, 2018 @ 9:48am 
Originally posted by WTL Online:
Hi there!

We are going to change TemporalAA configuration in the next update. It should be much better.

Originally posted by erdeminoff:
There is a method to fix this issue. But Developers should give permission us to do that. Otherwise, it counts cheating. It includes to adding commands one of the config files.

r.TemporalAACurrentFrameWeight 0.1
r.TemporalAASamples 4
r.Tonemapper.Sharpen 0.5


This settings will be by default in the next update.
Thank you guys for the quick reply !!
Solidus 2 May, 2018 @ 10:15am 
Awesome !!!!
erdeminoff 11 May, 2018 @ 11:55am 
Here the result. You can use zoom option to see better (Ignore lighting differences):

https://imgsli.com/MTQxNg
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Date Posted: 30 Apr, 2018 @ 4:10pm
Posts: 11