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r.TemporalAACurrentFrameWeight 0.1
r.TemporalAASamples 4
r.Tonemapper.Sharpen 0.5
But As I said, you could get ban. Risk is yours. But if devs say: there won't be problem to doing this, it's ok.
Here the result from another game:
No AA - Adjusted TAA : https://imgsli.com/MDU3NQ
Current TAA - Adjusted TAA : https://imgsli.com/MDU3Ng
Source: https://forums.unrealengine.com/showthread.php?134157-Sharp-Temporal-AA&p=749135&viewfull=1#post749135
So I am asking this to WTL Online, Are we allowed to do this? or Can you add these commands to the game officially?
We are going to change TemporalAA configuration in the next update. It should be much better.
This settings will be by default in the next update.
https://imgsli.com/MTQxNg