Half-Life
why does the tau cannon kill me if im not overcharging it
im not holding it for too long to cause me damage, why it kills me???
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Показване на 1-7 от 7 коментара
It ricochet on walls, it may have ricocheted towards you.
Първоначално публикувано от Ikagura:
It ricochet on walls, it may have ricocheted towards you.
i have such bad luck that it ricocheted me twice today
Also RICOCHET REFERENCE?!
There is a known bug where a tau beam that penetrates a wall will sometimes have an incorrect origin for the exit beam. The beam erroneously originates from inside the shooter instead of the exit point, thus hitting the shooter.

Първоначално публикувано от Ikagura:
It ricochet on walls, it may have ricocheted towards you.
The tau beam can never ricochet towards the player who fired it. In fact, this bug can only occur when the beam doesn't ricochet (ricocheting beams always correctly originate from the impact point).
Първоначално публикувано от Foxpup:
There is a known bug where a tau beam that penetrates a wall will sometimes have an incorrect origin for the exit beam. The beam erroneously originates from inside the shooter instead of the exit point, thus hitting the shooter.

Първоначално публикувано от Ikagura:
It ricochet on walls, it may have ricocheted towards you.
The tau beam can never ricochet towards the player who fired it. In fact, this bug can only occur when the beam doesn't ricochet (ricocheting beams always correctly originate from the impact point).
i hope this bug is fixed soon, it really impacts the gameplay in a terrible way
The scientist did say "It's much too unpredictable."
Първоначално публикувано от Cat:
The scientist did say "It's much too unpredictable."
I didnt knew it was unpredictable to the point of killing me without overcharging it
This always happens on the muddy floor in xen_dm, if that helps some dev identify the problem in any way
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Показване на 1-7 от 7 коментара
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Дата на публикуване: 21 ноем. 2023 в 15:38
Публикации: 7