Cantata

Cantata

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AI cheating vision requirements?
Hey, so I've been playing the second campaign, and considering all the mist on the map I assumed there would be a focus on using stealth to get the first attack on enemies with this faction. Except... the AI doesn't care about vision. At all. Conscripts just know you're there, past two layers of mist and then move and fire on you.

I've even had an instance of a Conscript firing on my unit while they don't even have vision on it in mist. The AI not only has omniscient knowledge of units within move+attack range, they even ignore attack restrictions. Hiding in the mist is entirely pointless, detrimental even, since it still obscures your own vision.

It's not like you can't win anyways, but it bothers me that the AI doesn't even pretend to play by the same rules. Consider the Berserker ambush in the first campaign: Why can't we play the same when we're using the very same units and terrain?
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Google Wave  [Entwickler] 19. Aug. 2023 um 8:23 
Yo! Someone actually pointed this out on the discord as well and I've put in a hotfix for it for the next patch. This is not the intended behavior. Hopefully will go live this coming week and you can wreck your revenge then!
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