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The issue is actually not with the Steamdeck. The issue is a very old bug on Linux that was never fixed. See here for details:
https://gtm.steamproxy.vip/app/684410/discussions/0/1621724915770873231/
In other words, the Linux version has never worked for this game with a controller :-(
But there is a solution for the Steamdeck! See, by default the native Linux version is downloaded on the Steamdeck, but you can tell it to use the Windows version using ProtonDB instead and that should work!
To do this:
1. On the Steam Deck, press Start on the game in your library
2. Select Properties
3. Click Compatibility in the side panel
4. Enable the checkbox that says "Force the use of a specific Steam Play compatibility tool"
5. Choose a Proton version from the dropdown list (I used "Proton Experimental")
6. Restart the game and it should work!
That worked for me. Let me know if it works for you guys!
If anyone knows how to contact the devs, it would be great if they were aware of the issue.
Thank you very much for the information, I was unable to find anything via Google and gave up after about an hour of fruitless searching. I'll try it out later and see if it works for me. Thank you kindly!
Oh! And thanks for the info on how to fix, of course!
(Not to be taken too seriously:) Another case of showing, that Linux is superior over Windows when it comes to gaming! 😜
EDIT: The Linux version also has other problems... it looks like it never was updated. I ran it in Proton and it was like: "Wow? What happened? Vehicles driving by and wall plates are moving around in the menu screen?!
Glad, I ran into the controller bug, otherwise I may have missed half of the games content...
Thanks! Will try this fix
Issue still exists and this worked for me. Thanks!
I am guessing they haven't bothered to update the Linux version, which is the one installed by default on the Steamdeck. Switching to Proton seems to force emulation of the Windows version, which has been updated and which is perfectly Steamdeck compatible.
When asked, I also said that the Steamdeck compatibility is a lie. Even though it is probably a matter of switching one option in the Steam backend for Valve to fix this.