Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I havent gotten far yet. I have two trade fleets of an Omen each allowing for quick background trading. My main fleet is the original Solen and an Omen. Contracts update when you travel so since i have an Omen in my fleet contracts now ask me to transport 100-200 versus the smaller quantities prior so that is cool and I switch between the two ships with N and have them both dock simultaneously. This game is addicting, I just want bigger ships and more stations!
The reason I suggest rushing a sphinx is to take advantage of the extremely unbalanced early game economy. Before factories have really started developing, there are stockpiles of resources sitting next to people begging for them, and a Sphinx can pay for itself within 2-3 cargo runs before the economy stabilizes.
This.
Grab haulage/VIP contracts until you can afford a Sphinx. Order it then make sure the shipyard building it has all the materials it needs. If it doesn't it will delay your order by causing the shipyard to wait until it has everything.
before I have the auto-trade tech, I have the first few omens I acquire run some very simple trade routes, wherever the largest stockpiles are. Usually Foundry or Miner's Home or Depths.
Typically I will have gotten to auto-trade by the time the Omens run down the stockpiles.