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What is wrong?
Does it has to do something with sector population (only 20 people are living in my sector)?
Is it possible to increase sector population?
Also I assume that when the resources are consumed by habitat station it will produce money for owner, right?
This entire habitat station purpose is really vaguely described in the game :(
We'll try providing more information on this.
- when I sell resources to NPC Habitats it seem the payment is from faction fund (e.g. I cannot sell to factions who gone bankrupt)
- when I give resources to my habitat there is no payment, only resource transfer.
So the money is earned on resource sold or resource consumption for Player?
Does it also work for NPC factions? e.g. if their stations consume resources will they get money?
1) Also about population jump to 6,5k (there in one habitat owned by me and one owned by NPC) - is there some kind of limit how many people one habitat can hold?
2) What does habitat upgrade ment to do, other than increase storage limit? Does it incease consumption speed?
3) It would be nice to add later more buildable habitat types like te ones I put in other topic (Stanford Torus, O'neal cilinder).
Wait.
I own a Habitat.
I can only Transfer, and not Sell to it.
Therefore, the profitability comes from the fact that those people, over time, will consume the resources Transferred to their Habitat?
How much profit are we talking about?