Witch Thief

Witch Thief

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About weapons
I think laser damage is too low. It's very low even at maximum level. Its range is shorter than others and it cannot pierce the wall. It's obviously not for the boss. And since normal enemy rarely line up in a single row, you will usually end up shooting one or two at a times.
Please buff the laser.

The sword maiden skill sometimes make you stuck in the wall when activate near the wall. I cannot use her in last stage.

Also, I just beat the last boss but never get lighning bolts and ice shards, is that normal?

Zuletzt bearbeitet von shine T; 11. Feb. 2019 um 13:15
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Agilethief  [Entwickler] 11. Feb. 2019 um 23:46 
G'day Shine,

The laser can output a decent amount of dmg but it needs to stay on target to do so, in testing I found that if you could keep it trained on an enemy it was really strong so I was always tuning it to be weaker and weaker. As a result it might be in a bit of a weak spot now.

It should have the longest range of all the weapons though? Is it not reach to the end of any chamber you are in?

Oh dang sorry to hear about the SM skill, I never encountered that during testing but will add it to my task list for a future patch to fix, thanks for bringing it up.

Haha the lightning and ice weapons were originally going to be in the game but for production reasons were scrapped and their reference in the stats screen remained.

Hope you've had a great time with it :)
In last stage's mid-boss room (one eye boss), laser is the only weapon that cannot reach another side of the room. So in the first try with the max level laser and witch sage's speed, it took me more than ten minutes to kill the mid-boss.

Except for the last boss, I really had a great time with it.
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