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I added some changes, but nothing serious (build 817).If you have a savegame with this "bug", send it to us. We'll figure out.
1. material deleveries to new moduels go missing. It looks like somtime when a carrier is picking up the materiel from the storage module it looks like they pickup 2 times the first time they take the full amount and a milli sec later they pick up again and if there is no material left then they bring over 0 materiel and the first pickup is gone.
2. is a skill issue again. Manufacturing plant operators dont get skills then they are makin beverages. I did som testing and i ave 2 different plants atm and it doesnt matter where the beverages are prodused or who is produsing them there are no skill increases.