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Cloud saves work, I see all saves from my previous Windows gameplay and able to load and play them. So except for the sound everything else seems to work.
Soundcard works in other games and apps. Sound volume in settings is of high values. Neither music nor sounds or voice is heard.
There is brawe_steam_linux_x64 in the list of apps in sound panel of cinnamon-settings, its volume is 100% there.
Linux Mint 21.2 x64 Cinnamon fully updated.
Kernel: 6.2.0-34-generic
CPU: Intel Core i5-12600K
GPU: Nvidia GeForce 4070 Ti
Audio: Integrated sound card, headphones.
Can you do the following please:
run the executable directly by supplying the log path:
/path/to/brawe_steam_linux_x64 --log="/path/to/write/log.txt"
and send that file to support@cateia.com so we can investigate.
Next, try to set the compatibility setting in steam to "Linux Runtime (scout)", let me know if that fixes sound?
Probably a simple thing to deal with, what's more important is that the game works on your machine! It's notoriously difficult to distribute binaries for linux that work on other distros. Steam dev team really made some awesome strides in this department.
But I used launch option in Steam and the log was created.
I think I found the cause:
I have several sound cards in my system - integrated one, Sound Blaster Audigy, and HDMI for the TV. And several outpus of them.
Here's the list of them: https://paste.pics/9f39f5e719c79f0ac945c9664486490b
The game tries to use Audigy while currently selected sound device is headphones connected to the front panel output of integrated sound card("Headphones Built-in Audio" in this list).
I've now adjusted the code to try and select the default audio device. I've also added functionailty that you can override this selection by passing --sdl-audio-device-index=X in launch options on Steam, with X being the index of the audio devices as listed in the game logs (which can be obtained with --log launch option as described above).
The new version should be available shortly, please let me know if the new version solves the problem, and if not, were you able to solve it with the --sdl-audio-device-index launch option.
Fingers crossed!
I tried overriding and it also works:
Problem solved!
My saves gone after this update
Everything works perfectly
Then I tried on Ubuntu 23.10 + Steam downloaded from Valve.
At first the game would not start at all, but I learned in install folder that Windows binaries are still present. So I manually forced Linux compatibility to tell Steam to get me Linux binaries. Then everything worked. After everything worked I have once again disabled forced compatibility and everything continued working flawlessly.
Yeah this thing is driving me nuts, I can't get hold of a computer that reproduces this problem consistently :/ If anyone get this problem again, please contact me before changing anything, so we can try changing some settings online, maybe it un-confuses the steam client...