Car Mechanic Simulator 2018

Car Mechanic Simulator 2018

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Home 4 May, 2018 @ 8:01pm
Modded Track List
Modded Track List

Modders please post WIP and Released tracks below IT IS UPTO EACH MODDER TO POST RELEASED TRACKS HERE

This is a list of modded tracks on steam, to help modders know what tracks are WIP or Released.

THERE WILL BE NO TIMELINE ON TRACKS BUT I WOULD LIKE PEOPLE TO TRY WORK ON DIFFERENT TRACKS


There will be no request thread for tracks as we feel its not really needed

K3RAMBO's WORKSHOP

    GOLLYWOG'S WORKSHOP
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1530466364
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1383977329
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1385747156
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1386594896

    PAYNE'S WORKSHOP
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1564577929
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1383774275
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1384825155
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1387470589
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1524231736

    Sauler
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1383203372
    https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1405081134

    LIT - WORKSHOP
    1. Spa Francorchamps WIP

    FULYSIC'S WORKSHOP
    1. 2000 mile test strip WIP





    Last edited by Home; 25 Nov, 2018 @ 5:23am
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    Showing 1-15 of 29 comments
    Golly 4 May, 2018 @ 8:02pm 
    Monaco GP circuit
    Home 4 May, 2018 @ 8:03pm 
    No release date on this yet as code is still been written and has not been added to game at this stage but just want to give you all head start.

    I will release a breif FAQ soon hopefully atleast rough idea how it will work

    Also will update rules and guidelines soon these will be strict mainly quality but im sure what normal group of modders will make will be ok
    Last edited by Home; 4 May, 2018 @ 8:09pm
    deadbob777 4 May, 2018 @ 8:04pm 
    Autumn Ring
    Home 4 May, 2018 @ 8:06pm 
    You can add more than one track if you like but max of four
    Last edited by Home; 4 May, 2018 @ 8:06pm
    not K 3 5 May, 2018 @ 3:55am 
    Nürburgring
    And custom rally stages(dont know how many)
    LIT 5 May, 2018 @ 6:43am 
    i'll try Spa Francorchamps
    Sauler 5 May, 2018 @ 7:00am 
    Los Santos
    Last edited by Sauler; 22 May, 2018 @ 12:43am
    MartinPL 5 May, 2018 @ 7:26am 
    Well if this is how you play with this then i'm planning 1+1 Uphill/Downhill Asphalt map and Thaiti Road from Gran turismo 2
    Last edited by MartinPL; 5 May, 2018 @ 7:26am
    Home 5 May, 2018 @ 7:35am 
    Originally posted by MartinPL:
    Well if this is how you play with this then i'm planning 1+1 Uphill/Downhill Asphalt map and Thaiti Road from Gran turismo 2

    added you but couldnt add you before because didnt list a track

    looking forwards to Thaiti Road

    As for rules mostly for quality for example if you upload untextured track it will be removed or if track has bug like hole where fall through map it will get removed if it causes black screen issues it will be removed

    We are not limiting size of track and there will be no poly limit at this stage

    Rules will be posted once i know it is close to getting released i will release more info when lead dev allows me to
    MartinPL 5 May, 2018 @ 8:16am 
    Originally posted by Fulysic:
    ...
    added you but couldnt add you before because didnt list a track
    ...
    It is hard to promise something when i have no data what we fully can and cannot.
    I steped a mine once and it was literally thing that made me insane, i don't want repeat the same thing like i did in 2015...

    About polys, it is hard to determine due to unknown client pc specs, like on toaster, any big map gonna generate heavy issues without LOD system.

    Falling through solid map is mostly issue with too big Float point values in distance from 0,0,0. It would be good to mention for future reasons.

    Another question is if untextured or unfinished maps gonna be removed then when i can create topic posting fresh updates on it?
    Home 5 May, 2018 @ 8:58am 
    well all this is still in discussion there is no poly limit

    will need to upload it when its finished or very close to finished

    This way i dont get flooded with complaints constantly dealing with complaints on cars released when there are no issue's so we just trying to limit that process

    check FAQ section for updates on how to add track i will update it as it gets closer
    Golly 7 May, 2018 @ 9:02am 
    Battersea DC compound
    MartinPL 7 May, 2018 @ 9:07am 
    Adding to my list
    Thaiti Safari course (Beta of Dirt route 3 in GT2),
    Thaiti Maze (Gran Turismo 2)
    If i'm making Thaiti road, it would be waste not use same resources in other thaiti maps like original devs of GT2.
    not K 3 7 May, 2018 @ 11:39am 
    Mazda Raceway Laguna Seca

    and the Nürburgring is going to have the Nordschleife and Grand Prix Track
    deadbob777 13 May, 2018 @ 12:35am 
    Daytona Super Speedway, Dirt Track oval wips
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