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Instead I did the following command to get the server downloaded:
steamcmd.exe +login <username> +force_install_dir C:\Server\Murderous_Pursuits +app_update 689780 validate +quit
This got it installed but when I run the MPDedicated.exe I get the following from the command line:
[12/29/2019 20:45:26.574] Server Console Started - Version: 1.7.0
[12/29/2019 20:45:26.584] Loading First Map ...
[12/29/2019 20:45:27.016] No ServerID set: you must set a serverID and create a directory of that name to put your configuration to load!
[12/29/2019 20:45:28.637] Server Name: MurderousPursuits
[12/29/2019 20:45:29.617] Server IP: <ip address>
[12/29/2019 20:45:29.621] Server Port: 7777
[12/29/2019 20:45:29.666] Server Map: RCS Laboratory
[12/29/2019 20:45:34.215] Level Loaded: RCS Laboratory
[12/29/2019 20:45:35.480] Game Ready for players to connect
I think I found the config file located here: Murderous_Pursuits\MPDS_1\DedicatedServerConfig.json
Problem is changing the values in that file dont seem to have an affect. Cant find a readme either and /? when run against MPDedicated.exe doesn't yield anything.
Can I get some help with this?
Create MPDedicated Shortcut And add " -batchmode -nographics +serverid MPDS_1 -logFile MPDS_1/mpds_output.txt "
ex D:\Murderous\MPDedicated.exe -batchmode -nographics +serverid MPDS_1 -logFile MPDS_1/mpds_output.txt
if you change config folder name +serverid MPDS_1 >>>> +serverid "FolderName"
when i create server in game i can play normally
----------------------------------------LOG------------------------------------------------------
[5/9/2020 17:39:58.255] Server Name: MurderousPursuits
[5/9/2020 17:39:58.262] Server IP: 124.121.93.253
[5/9/2020 17:39:58.266] Server Port: 7777
[5/9/2020 17:39:58.273] Server Map: Music Hall
[5/9/2020 17:39:59.232] Level Loaded: Music Hall
[5/9/2020 17:39:59.392] Game Ready for players to connect
[5/9/2020 17:41:03.188] NeMeSiS has joined the game.
[5/9/2020 17:42:03.271] Attempt to send to not connected connection {1}
[5/9/2020 17:42:03.824] NeMeSiS has left the game.
[5/9/2020 17:42:04.869] SequenceAndExitAttack::DisguiseSuccessTargetLocalVignette couldn't find bot target sectors or target sectors list is empty
------------------------------------------------------------------------------------------------------
------------------------------------mpds_output------------------------------------------------
Initialize engine version: 5.6.3p1 (9c92e827232b)
Forcing GfxDevice: Null
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/UnityEngine.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/UnityEngine.Analytics.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/AmplifyColor.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/AmplifyColor.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/AWSSDK.CognitoIdentity.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/AWSSDK.CognitoIdentity.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/AWSSDK.Core.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/AWSSDK.Core.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/AWSSDK.DynamoDBv2.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/AWSSDK.DynamoDBv2.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/AWSSDK.SecurityToken.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/AWSSDK.SecurityToken.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/BehaviorDesignerRuntime.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/BehaviorDesignerRuntime.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/ArabicSupport.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/ArabicSupport.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/NATTraversalForUNET.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/NATTraversalForUNET.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Open.Nat.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Open.Nat.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/RakNetSwig.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/RakNetSwig.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/System.Threading.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/System.Threading.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Rewired_Core.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Rewired_Core.dll into Unity Child Domain
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Rewired_Windows_Lib.dll (this message is harmless)
Loading D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in 0.043 seconds
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/System.dll (this message is harmless)
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/System.Configuration.dll (this message is harmless)
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/System.Xml.dll (this message is harmless)
Shader 'Custom/CloudShader': fallback shader 'Particles/VertexLit' not found
UnloadTime: 1.577500 ms
Non platform assembly: data-0B3E9978 (this message is harmless)
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/data-0B3E9978.dll
Non platform assembly: data-0B475EF8 (this message is harmless)
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/data-0B475EF8.dll
Non platform assembly: data-0FA01020 (this message is harmless)
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/data-0FA01020.dll
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_4.dll.
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/System.Xml.Linq.dll (this message is harmless)
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/usr/lib/libobjc.dylib
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/lib/usr/lib/libobjc.dylib
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/lib/usr/lib/libobjc.dylib
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/lib/usr/lib/libobjc.dylib
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/usr/lib/libobjc.dylib
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/lib/usr/lib/libobjc.dylib
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/lib/usr/lib/libobjc.dylib
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/lib/usr/lib/libobjc.dylib
Attached unity initializer to AWSConnectionManager
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/libc
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/libc
Fallback handler could not load library D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Mono/libc
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 6795.
Total: 25.054600 ms (FindLiveObjects: 0.168700 ms CreateObjectMapping: 0.297900 ms MarkObjects: 24.558102 ms DeleteObjects: 0.029300 ms)
Platform assembly: D:/SteamCMD.GUI/Murderous/MPDedicated_Data/Managed/Mono.Security.dll (this message is harmless)
Unloading 2 Unused Serialized files (Serialized files now loaded: 3)
UnloadTime: 0.644900 ms
Setting up 3 worker threads for Enlighten.
Thread -> id: c14 -> priority: 1
Thread -> id: 11c4 -> priority: 1
Thread -> id: 944 -> priority: 1
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 72468.
Total: 44.894798 ms (FindLiveObjects: 4.376000 ms CreateObjectMapping: 2.565800 ms MarkObjects: 34.230000 ms DeleteObjects: 3.722200 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 72469.
Total: 39.589901 ms (FindLiveObjects: 3.828000 ms CreateObjectMapping: 2.363600 ms MarkObjects: 33.301903 ms DeleteObjects: 0.095600 ms)
Log: connection {1} has been disconnected by timeout; address {::ffff:124.121.93.253:52139} time {128112}, last rec time {120101} rtt {20} timeout {5000}
Attempt to send to not connected connection {1}
(Filename: Line: 362)
SequenceAndExitAttack::DisguiseSuccessTargetLocalVignette couldn't find bot target sectors or target sectors list is empty
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
------------------------------------------------------------------------------------------------------------------------------
I've did that, but the Server is not reachable through the Internet, Firewall is correctly set-up and all other Applications work, except this one.
you forward port 7776 - 7778 or 7776,7777,7778
I've setup 7776 - 7778 not see on internet but i use 7776,7777,7778 this server is on to inernet
I did both first I tested 7776-7778 and then 7776,7777,7778
-ipv4
ip in router it same ip in the web checkip
not same call to internet customer service change ip
-ipv6
i don't know to fix it
I really can not imagine how it happened and why.
To run the sever keep SteamCMD open and navigate to C:\MurderousPursuitsDedicatedServer (or the alternate install path set above)
Create a new text file
add just this text to the file
START MPDedicated.exe +serverid "MPDS_1"
rename the text file to "runMPDedicated.bat"
That should get you up and running. Any problems, send us a message to support@blazinggriffin.com and we'll look into this for you.
I give up
:(