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Yeah, the demo has no save system yet. You had to check for the code in the Mnem/0z1n3, the tool you cann pick up in your locker. Its like an inventory.
In the full game there will be checkpoints. The demo is so short we didn't developed the saving system because we had other priorities.
So I hope this helps you. Thanks again.
Cheers!
P.S.: Oh! I think you were talking about you got the piece of paper but you couldn't do anything with it in front of you. The controls are in the room you wakes up, right in front of you in the wall or in the options menu. If you pick up an object you can drop it with the Q key in the keyboard or throw it away with the center button of the mouse.
It looks an interesting game though.
Thanks again for your kind words :D
Dr. John F
I'm still hoping for a review copy, however.
I played the demo and got disappointed with the graphics. They look outdated, boring and much worse than in the trailers on the game’s store page even on the epic level of quality. The most important thing that disappointed is that there is no support for 1920 x 1200 (16:10 aspect ratio) and 4K resolutions. Also there is no FOV setting. The default FOV in the demo is so low it brings claustrophobic feeling. Another drawback is that there no option to rebind keys.
Are you going to add these settings to the full game?