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If you click on the compartment you want to upgrade, there is a list of requirements. If there is a skill needed, you will see it there.
Bad design choice here.
I agree. It was a bit annoying to manage the crew like that but I finally got the Large ship so now I got a decent crew but it kind of hurt I had to fire one of my starting guys to get this working.
It is actually the reverse of thinking.
You need no thinking at all to hire a crew man that has this skill to get this ship.
Thinking would be having passive skills that take more than 1 point to buy...do i want to wait 2 levels to get this skill to keep this crewman? Or just go with this setup and hire this guy and get that hunting skill now?....see that is thinking.