cyubeVR
29 set 2024, ore 8:04
Update 58 for cyubeVR is live! New objects to build, water, and much more!
A functional shelf, chouching places, new chairs, new statues, a water block, new music/audio in caves, and much more!

Informazioni complete sull'evento disponibili qui:
https://gtm.steamproxy.vip/ogg/619500/announcements/detail/4705788605364829600
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Exciting stuff! Congrats on the release!
Stonebrick Studios  [sviluppatore] 29 set 2024, ore 12:40 
Messaggio originale di Ham Stroker's Ejacula:
Exciting stuff! Congrats on the release!

Thanks! :)
I've been planning on implementing a similar self voice reverb in one of my future projects too! Now I'm wondering how many other devs have thought about that idea as well, it's something that I think is missing in vr games like forewarned, where other player's voices are reverbed but not your own, which I found kinda unimmersive.
Great update btw, looks phenomenal. I'll have to get back into this game xD
I think your the first dev i want to tell add more content instead of fixing bugs! Honestly i cant complain. game is great. would love to see some POIs for the player to do or a deeper resource grind for the end game tools. Something to keep me going after building my house.
Holy mackrel, I just saw this. Time for me to hop back in!
can u add slenderman
Keine Ahnung was da alles steht....
Messaggio originale di Mr.Austria:
Keine Ahnung was da alles steht....
dafür gib's DeepL :P
Im grunde gibt es Wasserblöcke, Widerhall in Höhlen , neue Dekogegenstände und man kann Dekoration auf Tische etc. stellen.
So, the water works like Minecraft Classic's water?
Isn't that extremely dangerous to a world? One misclick with water up high, and suddenly the entire world starts flooding!
If there was an 'anti-water' block which spread through and destroyed water it touches, and then destroyed itself, faster than water could spread, that would be a decent way to help avoid total world destruction, AND make it easier to remove for building purposes.
Messaggio originale di Darian Stephens:
So, the water works like Minecraft Classic's water?
Isn't that extremely dangerous to a world? One misclick with water up high, and suddenly the entire world starts flooding!
If there was an 'anti-water' block which spread through and destroyed water it touches, and then destroyed itself, faster than water could spread, that would be a decent way to help avoid total world destruction, AND make it easier to remove for building purposes.
The water doesn't spread horizontal. It only flows down. So when you missplace a block you only have to remove the pile of water that is right under the placed waterblock. Nothing else. There is no other harm to your World
duuuuudde sweeet
this was gifted to me ages ago and i have only just got around to playing it.

after reading this, i can now stop running around like a nutter looking for a lake or river to build my first house by.

already collected some of the blue blocks for making water, so i just need to work out how to make glass and then find a nice spot for my lake, lol

keep up the good work!
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