Age of Defense

Age of Defense

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OxALiis 13 Oct, 2021 @ 12:13pm
Still no text or tutorial ?
Seriously guys, i really enjoy your games and your artstyle, but it's the first time i see developer explaining in forums the basic functions of the game. ^^ I think i wait and see if you implement texts in the game, it's too boring/frustrating and silly to not understand the basics of a tower defense game. I really don't understand you, does a tower defense game have to be so cryptic??
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Showing 1-3 of 3 comments
Rurik  [developer] 18 Oct, 2021 @ 6:19am 
Originally posted by OxALiis:
Seriously guys, i really enjoy your games and your artstyle, but it's the first time i see developer explaining in forums the basic functions of the game. ^^ I think i wait and see if you implement texts in the game, it's too boring/frustrating and silly to not understand the basics of a tower defense game. I really don't understand you, does a tower defense game have to be so cryptic??

Thx for a feedback.
it was a temporarily solution.

For now we designed new skill system. All skills will be explained in the game..

We want to try to keep the game with no words feature.
yacks 25 Dec, 2021 @ 10:00pm 
Originally posted by OxALiis:
Seriously guys, i really enjoy your games and your artstyle, but it's the first time i see developer explaining in forums the basic functions of the game. ^^ I think i wait and see if you implement texts in the game, it's too boring/frustrating and silly to not understand the basics of a tower defense game. I really don't understand you, does a tower defense game have to be so cryptic??

Yep. It is completely idiotic. Notice how the devs refuse to put an option to turn on text in the game for some stupid stubborn reason? I will never play or change my review until they put text in the menus/icons for this unreadable ooga booga idiocy.
Rurik  [developer] 27 Dec, 2021 @ 2:10pm 
Originally posted by OxALiis:
Seriously guys, i really enjoy your games and your artstyle, but it's the first time i see developer explaining in forums the basic functions of the game. ^^ I think i wait and see if you implement texts in the game, it's too boring/frustrating and silly to not understand the basics of a tower defense game. I really don't understand you, does a tower defense game have to be so cryptic??

we added a scenario for first 3 missions. It made it a lot of easier to understand,
New skill system is almost made. After we add it to the game, we will start to adding animated gfs.



Originally posted by yacks:
Originally posted by OxALiis:
Seriously guys, i really enjoy your games and your artstyle, but it's the first time i see developer explaining in forums the basic functions of the game. ^^ I think i wait and see if you implement texts in the game, it's too boring/frustrating and silly to not understand the basics of a tower defense game. I really don't understand you, does a tower defense game have to be so cryptic??

Yep. It is completely idiotic. Notice how the devs refuse to put an option to turn on text in the game for some stupid stubborn reason? I will never play or change my review until they put text in the menus/icons for this unreadable ooga booga idiocy.

it is your opinion.
We want to make something special with the game.
And the idea of no words feature in the setting og ancient people seems really good.
I agree the game is unclear with a lot of things. But we are working on it.
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