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It's normal that you can't see what's going on in the FoW. The key is to keep a very close eye on the score card top left especially late game at the death. If they overtook you there would be three possible reasons:
1. They captured a bunch of cities (usually worth 2pts each after a few turns, one initially)
2. A number of their own cities have levelled up (worth one point per level)
3. They have built some wonders (worth two points each)
All of this information is listed on the scorecard if you hover over the civs entries.
A close competitor will try to beat you using all of these methods (e.g. they will invade a neighbour to grab some more cities as well as build a wonder etc). You've got two main options to counter them overtaking you:
1. Invade them and take some of their cities. Each one is basically a four-pointer (or more if it's a strong or legendary city) in your favour score-wise. Obviously this also discourages them from grabbing anybody else's cities.
2. Invade a convenient victim to grab yourself a few more cities to hopefully outmatch your rival's scoring rate.
The end game is frequently a nail-biter like this. The key is to keep a close eye on the score card and to remember that fortune favours the brave here. Waiting for a few city level ups and a couple of wonders is not always enough to see you home. No more Mr. Nice Guy.
Only way to win was to fight them, then wow turns out I did not build near enough military units at all.
Then tried Rome next and immediately attacked my first neighbor (ironically Carthage) and ate all their city sites. Babylon was ahead on points by then (mostly wonders) so I attacked them too and ate up some tasty cities with free wonders and won eventually.
I'm learning to amass a large army and try to keep from allowing any AI's to think they can attack me with impunity like the Hittites did. I took a truce when offered so I could rebuild my army as well as assimilate a slew of new cities taken from the Numidians.