Steam Audio
Unity & Domain Reload
Hey! I just noticed, that there are a whole bunch of errors that happen if I use Steam Audio with Domain Reloading turned off.
Since switching off domain reloading is a huge time saver, maybe Steam Audio can support it?
Alternatively, did anyone else face that issue, and solve it somehow?

Cheers!
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Same issues with Unity and off domain reload. Your static classes are not clear after recompiling.
Domain reload docs https://docs.unity3d.com/6000.0/Documentation/Manual/domain-reloading.html
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