Coffee Crisis

Coffee Crisis

View Stats:
Fat Man 4 Jul, 2018 @ 8:38am
v1.1 Changelog
New Feature:

Implemented new Stages and appropriate Cut-scenes:
Stage 4-2, Metal Jesus Rocks boss (Grand-view)
Stage 8-2, Alpha Omega Sin boss (Mars)
Stage 11, Streets Nighttime
Stage 11-2, Streets Nighttime boss
Stage 12, Destroyed Factory
Stage 13, Parking Lot
Stage 13-2, Parking Lot boss
Stage 14, Metal Concert
Stage 14-2, Metal Concert Boss
Various cut-scenes to extend the story


New Enemies:
Small Purple Alien
Professor X. Alien
Red Alien
Mayo

New Bosses:
Metal Jesus Rocks boss
Alpha Omega Sin boss
Metal Head Boss and Metal Head Minions
Harvester boss

New songs:
"Soaked in Red" - Song for Parking Lot, Metal Concert, a few boss battles, affected Cutscenes. Song available with the new Steam update to the Soundtrack!
"Coffee BO" - Song for various bosses (from the Sega Genesis version of Coffee Crisis). Song available with the new Steam update to the Soundtrack!

New powerups:
Fatman Burger Pickup (50HP). Unlockable by hidden password. Once activated, it stays unlocked in the game save file.
CRT Powerup. Activates the CRT camera effect until the beginning/end of a Finish Them Zone.

New Chroma features:
Added Chroma lighting for Chroma headset, mouse, and mouse pad for Main Menu, CutScenes/Shopify store/Minigame, Credits, and Twitch/Mixer/Modifier/Death Metal cutscene
Added flashing of keyboard purple when player gets confused
Added in-game Chroma lighting for Chroma headset, mouse, and mouse pad. These devices will only be able to flash Red when player gets hit, yellow when players pickup powerups, and purple when players get confused
Made 1P/2P keyboard keys in use light up yellow in-game.

New options:
"Cam Modifiers" option - Toggles whether Camera Modifiers from Category 4 (Party Mode) should be applied
"Skip Multi-cut" option - When skipping one cutscene, skips additional consecutive cutscenes

New weapons:
Guitar weapon - Shoots 3 low-damage electric bullets in a fork-shape

New Breakables:
Porta John (Stage 14 Metal Concert)
Merch Booth (Stage 14 Metal Concert)
Refreshment Booth (Stage 14 Metal Concert)

New Modifiers:
Category 1 (Enemy spawns)
Sinko de Mayo - spawns 4 Mayo enemies


Category 3 (Player Buffs)
Rock n' Roll - Spawns a Guitar weapon

Category 4 (Party Mode)
Foggy Coffee - Enables fog camera effect
Cold Brew Coffee - Enables snow camera effect
Chroma Blur 2.0 - An additional chromatic blur camera effect
Something's fishy - Fisheye camera lens effect
Flagged down - Watery ripple/flag camera effect
So fly - Fly vision camera effect
Ghost vision - Ghost trails camera effect
Headbanging! - Spawns 2 sets of flaming heads, which attack enemies
Lord of the Bats! - Spawns 2 sets of bats, which attack enemies
Alien Probe - Randomly spawns Big Blue Alien tentacles
Harvest Claw - Randomly spawns Harvester claws

New Achievements:
"Rocking the Metal Jesus" - Complete Stage 4-2/defeat Metal Jesus Rocks
"Repent, Sinner!" - Complete Stage 8-2/defeat Alpha Omega Sin
"Straight Outta the Street Act 2" - Complete Stage 11
"AI Destroyer Mark II" - Complete Stage 11-2/defeat Gibletor again
"Cog in the Machine" - Complete Stage 12
"Groupie Playa" - Complete Stage 13
"Head Banging" - Complete Stage 13-2/defeat Metal Head boss
"Mosh Pit" - Complete Stage 14
"Galactic Savior" - Complete Stage 14-2/defeat Harvester
"Lurker" - Make Metal Head Boss in Stage 13-2 spawn 5 sets of enemies/play complete song within a single fight
"Guitar Shredding" - Use a Guitar weapon
"Payback" - Use a Grey Alien Arm weapon
"Jared the Mayonnaise" - Kill 25 Mayo enemies
Design changes/modifications:

Player changes:
Made special attacks apply 1.75x damage
Implemented stacking of Extra Damage and Invincibility powerups
Certain attacks may confuse players. Players will have a purple particle effect, and their controls will be inverted either vertically and/or horizontally. Inversion indicated by horizontal/vertical flip on player icons.
Capped Hit Counter player UI element at 999 hits

Gameplay changes:
Changed the color, trails, and particle effects for various game projectiles
Added variable odds of dropping a Coffee Pot powerup in the various game difficulties
Removed Twitch/Mixer Chroma keyboard coloring on Macro keys (M1-M5) while voting

Modifier changes:
Made UFO spawned by "Friendly Fire!" modifier have a chance of spawning a powerup when being beamed up
Made "Laser Tag!" mod now spawn Grey Aliens, Little Purple Aliens, and Professor X. Aliens
Made "Eye Do" modifier now spawn Green and Red aliens
Removed all modifier jingles
Made certain camera modifiers tween out their effects over time
Prevented Big Blue Alien and Evil Us from being spawned in certain stages (for "Bluenemy" and "Doppleganged up!" modifiers, respectively)

Enemy changes:
Added long-distance eyeball projectile attack to Red and Green Aliens
Added long-distance tentacle attack to Big Blue Alien

UI Changes:
Added player icons ("1P" and "2P") above player's heads. These icons flipped vertically or horizontally when players get confused
Changed keyboard remap menu to use/read "Enter" key instead of "Tab" key
Added "Loading..." text to Shopify store. Fixed issues with Shopify products not showing text/images until player scrolls the store page. Modified the Shop's welcome text.

Achievement changes:
Modified awarding of "Metal Master" achievement after completing Death Metal difficulty under 1 hour 15 minutes
Modified awarding of "Speed Metal" achievement after completing Death Metal difficulty under 1 hour 30 minutes
Formatted Death Metal timer in level results screen to HH:MM:SS, and capped limit to 02:00:00 hours.

Cutscene/stage changes:
Made Yinzer explain via dynamic dialog text the buttons to press for doing specials/dropping weapons (before Stage 2 Streets)
Made the Cutscene explaining Twitch, Mixer, modifiers, and Death Metal more appropriately dynamic.
Modified ending of Stage 10 Overlord Boss for the extended story line
Added Beatdown counter results screen to level results in Stage 14-2

Removed the following modifiers:
Camo Mode
Beam Me Up
Brew-tiful Hit
Dreamvision - Had a tendency to crash with certain computer/graphics card configurations
Bugfixes:
Fixed a serious memory leak issue in stages that support dynamic lighting, and stages that apply random rain spittle
Fixed a serious issue for some machines where the Chroma plugins would not initialize, and prevent the game from functioning at all on boot
Fixed various collision issues with weapons, with respect to the game's viewing perspective
Fix bugs in Boss' HP Bars, which would display wrong percentage fill values
Capped all enemy health to a max of 100 HP
Fixed enemies' sprite order when flung on the ground, to prevent illogical (for the game's viewing perspective) sprite priority while lying on ground.
Made the music volume and sfx volume options change the volume logarithmically
Fixed race conditions with pause menu's Music/Sfx volume meters resetting volumes to max, and not reflecting the options in the Main Menu.
Replaced old NTSC Coffee Crisis (Genesis) Shopify Product in Shopify store with a replacement page without GIFs (makes all images appear)
Fixes bugs with "Chroma Blur" modifier
Fixed some typos in some of TwitchBot's random blurbs.
Capped Twitch/Mixer votes to 999 votes
Fixed a coding mistake where total game score was being reset between levels on the HUD instead of local level game score
Fixed issue with controls not working for some gameplay configurations in minigame
Fixed bug with keyboard remapping not canceling when pressing Escape
Fixed bug with UDLR Arrow keys in keyboard remapping menu not always showing arrow glyphs.
Fixed various other bugs
Last edited by Fat Man; 5 Jul, 2018 @ 2:24pm
Date Posted: 4 Jul, 2018 @ 8:38am
Posts: 0