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This is what I've taken from what you shared:
- Move the cursed cards around so that getting Purity is easier while leaving the possibility of perfect is left to those who want the challenge.
- Add more cards to the deck to give a better chance of clearing the hand.
- Ability to re-select a location(level)/hand once it's beaten
- Personal rankings for each location
Moving Cursed cards around + Add cards to the deck:
- I will look at balancing this locations along with most others. We'd only want 1-3 retries normally so the general difficulty of the whole game will need to be balanced.
Ability to re-select a location:
- This is planned, next update I'll look at including it in for people to use along with the shop update.
- I'm not sure if we'll allow choosing specific hands but I could attempt to see if it would work.
- It is planned to also show hazard per location too once it's been played.
- Personal rankings/best is also possible and we can look at adding that in, in the future too.
Something else I might look into adding is adding in the ability to create load outs to quickly swap Artifact sets that suit different locations better.
Chinese Version:
- We've done it with Faerie Solitaire Harvest so it's likely we might be able to do it for Dire as well.
- Short term we could utilize Machine Translated until a professional version is done.
- But there wont be any localization done until the game is near complete.
I thank you for your feed back and makes me happy you enjoy the game. My current focus is on FaeVerse Alchemy, but I am taking notes as feed back comes in so that I can focus my priority on what players want first.