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Example for this:
Confederacy: Cotton is King (see screenshot)
In the case of
China: One nation one country
the mission description says "before 2065" but if I remember correctly the "You lost" screen popped up by 01/01/2064.
Maybe you can check the conformity/consistence of the timers for all missions?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914292083
also the globalization thing seem to be bugged, i cant end it even with all 3 cities controled and the required projects active
aggiungere le morti di guerra e il numero di eserciti reali ad esempio fanteria 3000 unità carri armati 500 e via dicendo.. dopo una guerra è bello secondo me vedere la perdita di esercito in numeri.. 1377 fanteria morte e via dicendo.. un po come tutti gli altri giochi simili.. con questo aggiornamento sarebbe già 2 gradini sopra.. NON ABBANDONATE QUESTO GIOCO!
Screenshot:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1809133900
Apparently it is the match to be corrupted. Probably there is some data wrongly saving (and corrupting the save file as well, once reloaded it goes to 1 Jan 2020). If I start a new match, the save works fine. Opening the save file I see it is an hexadecimal file, I don't think there is any way to fix it. And I'm worried that starting over would result in the same issue somewhere along the road.