Realpolitiks

Realpolitiks

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Patch 1.4 released!
Realpolitiks has just been updated to v 1.4. The update brings the following fixes:

Units should no longer disappear after a peace treaty
Annexing liberated provinces bug fixed
Random crashes fixes
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Showing 1-6 of 6 comments
The Carolean 19 Apr, 2017 @ 1:02pm 
Could you implement an alternative way to create blocs? I mean in the way your millitary effects your relationships so much? It would be nice to be able to pay them money, action points or natural recources ect. to have an alternative to millitary units?
FnordScored23 27 Apr, 2017 @ 11:47am 
It is possible that some of the 2050 scenario missions have a wrong victory timer. In the description for some missions it says 31/12/2060 but the timer seems to be set to 01/01/2060 because that's when the main score will pop up saying you lost or won.

Example for this:
Confederacy: Cotton is King (see screenshot)

In the case of
China: One nation one country
the mission description says "before 2065" but if I remember correctly the "You lost" screen popped up by 01/01/2064.

Maybe you can check the conformity/consistence of the timers for all missions?

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=914292083
Last edited by FnordScored23; 27 Apr, 2017 @ 11:47am
diplomaticly annexing seems to be gone altogether since the recent update, im sure that the dlc is checked but the bar for union in bloc is just gone now

also the globalization thing seem to be bugged, i cant end it even with all 3 cities controled and the required projects active
Simone 17 Jun, 2019 @ 5:51am 
Questo gioco ci sto rigiocando e gli ultimi aggiornamenti secondo me sono stati molto belli.. ho comprato il dlc e devo dire che il gioco è migliorato molto.. ora spero che non lo abbandonate perchè secondo me ha molto potenziale.. sarebbe da aggiungere qualche azione diplomatica in più.. l unica cosa che non mi piace di questo gioco sono alcune ma secondo me implementabili tranquillamente..

aggiungere le morti di guerra e il numero di eserciti reali ad esempio fanteria 3000 unità carri armati 500 e via dicendo.. dopo una guerra è bello secondo me vedere la perdita di esercito in numeri.. 1377 fanteria morte e via dicendo.. un po come tutti gli altri giochi simili.. con questo aggiornamento sarebbe già 2 gradini sopra.. NON ABBANDONATE QUESTO GIOCO! :steamsad::steamsad:
I just found a bug. With the war panel open, the game autosaved but never removed the "save" popup. I was able to close the panel by pressing ESC, but now the interface in not responsive. I had to close the game.

Screenshot:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1809133900

Apparently it is the match to be corrupted. Probably there is some data wrongly saving (and corrupting the save file as well, once reloaded it goes to 1 Jan 2020). If I start a new match, the save works fine. Opening the save file I see it is an hexadecimal file, I don't think there is any way to fix it. And I'm worried that starting over would result in the same issue somewhere along the road.
Last edited by Xeinar dies a lot - ITA; 19 Jul, 2019 @ 2:06pm
Frostwave 12 Feb, 2020 @ 8:58pm 
Ya ran into that love this game but can’t recommend it since the devs don’t support it
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