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If not, reverify the installation / check-and-repair and see if that helps. If it does, the problem was corrupted installation / patch.
If that doesn't help, check if you've got any gaming software or overlays running (Omen gaming software for HP PCs was causing left-click issues in the past, and might still be), etc. Anything that might be temporarily stealing focus for a left-click, etc.
If that doesn't help, check your mouse software / hardware.
If it's got any sort of turbo functionality that might get enabled accidentally (software loading the wrong profile; swapping to an onboard profile that has left-click set to turbo, etc, etc) that would mess with click registration.
Logitech's G-Hub is pretty crap at identifying the correct software profile to apply, and can just randomly confuse itself and apply a totally unrelated profile, for example.
Double-check the left-click in windows or using a web-UI or something to make sure the issue isn't happening elsewhere. If it is, might be the left-click microswitch failing - at which point it might need replacing, or possibly de-gunking.
I re-tried in a training room and it seemed to work again. I think maybe it's some kind of server lag situation where it says everything is loaded but it's only the first gun ready when I first shoot. Will keep a lookout for it and see if it keeps going.
Packet loss will definitely interfere with firing and cause weird glitches.
Back when the EU servers used to be terrible and go down all the time, you'd routinely have the issue where turrets would appear to be traversing through the ship's superstructure, for example.
Would also be intermittent so give the false impression the issue is linked to specific ships (there's no reason why that should be the case) rather than something else.
Certainly worth using a free ping plotter style app to check on the quality and latency of all the hops between you and the server. If you say what region you're in, maybe someone in your region can confirm if they're having any symptoms to do with connection, latency, or desyncing.