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They are not as easy to crown.
For commons In realism expert, you are supposed to use melee, shotguns, or magnum on them.
You are probably using a rifle or sniper instead so this is why you are having problems.
If you want more challenge then try realism hard eight
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=855579408
I would compare it to a so called "meta" in a game of Mann versus Machine in tf2, a scout who only collects money and doesnt shoot robots, when actually smart players just shoot AND collect money (very specific point but if you know you know). So the thing is, play with rifles and you will have infinitely more fun. Just don't forget to shoot for the heads! They are still great at crowd control and pushes in infinite events, you just have to spray at heads and it will work out
(also melees are must have, deagle is the same as my shotgun=scout in mvm tf2 meta argument: deagle is lame, owerpowered but i'm not ♥♥♥♥♥♥♥♥ about anyone using it, whatever you prefer at the end of a day).
The meta is a bit different, more enforced (unlike the non-realism campaigns counterpart),
llke some people above have mentioned.
I have to disagree with the shotgun hate. Even a classic shotgun (tier 1) provides phenomenal crowd control. it's not about ripping through zombies like a maniac, but using the shotgun to support the team by using it for crowd control and the occasional "rush forward, get the iinfected's attention, go back, clear them once they are lined up" play. Or one of my favourite tactics: when a horde is coming and there's just enough time, go into a room, run into the first corner you see, shoot everything that moves and then wait for your team to enter said room. Then, block the door with shoves and the occasional shot.
2 shotguns and 2 rifles (m16 preferably) make up a really solid team. Or 2 shotguns, 1 rifle and a "wildcard" that keeps changing weapons depending on the stage, situation, etc.
And.. uhm.. the snipers... I very rarely see them pull their weight on realism (expert). Not saying they are useless, but it takes 2 body shots to kill a common infected with a sniper.
I'm not gonna even comment on people that randomly join expert realism and pick up a scout or awp first thing... lol.
My opinion is a bit biased, due to the fact that i have quite a few game sessions under my belt. I very seldom play Official campaigns nowadays though.
If you like custom campaigns, checking them out on Realism is often worth it. Some custom campaigns are even designed for Realism!
A lot of developers fall into the trap of thinking that making something challenging equals narrowing the gameplay possibility space into a corner.
Payday 2 is the same way. On max difficulty, you're pretty much forced to go with the same loadout and skillset because nothing else is going to work.
People fancify the concept by calling it the "meta" rather than calling it what it truly is: lazy gameplay design.
Machete and axe are the best melee in the game.
Problem with tonfa is that is a blunt weapon that can't cut smoker tongue and has one of the lowest hit rays in the game.
Tonfa:
First swing : Upper-right to lower-left, 8 rays
Second swing: Left to right, 20 rays
Axe:
First swing : Right to left, 20-24 rays
Second swing: Left to right, 20-24 rays
Machete:
First swing : Right to left, 12 rays
Second swing: Left to right, 21 rays
the hit rays will be swinging at larger portions of the infected's hitbox. Which means it will hit a lot more infected in 1 swing since it will be a wider hit rate in front of you.
With axe you can hit target in a 180 degree angle hitting multiple targets around you.
You can read more information here
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=412007318
Snipers are still better than rifles on expert realism since you can use the scope to snipe special infected or headshot commons to clean area. Especially when they pin down a team mate from a distance.
Just use melee or magnun for commons during hordes.
M16 is one of the worse guns in expert realism to use.
If you going to use rifle then use AK instead.
https://youtu.be/qrveJMgQzUI?si=XKOwmm8-NsZ7ZTfS&t=325
You are the one that is wrong.
SCAR > M16 and SG
If you going to use rifle then use AK47 instead you can snipe by crouching and and double tap, especially if you have laser.
Chrome shotgun is the best T1 weapon and better than most of T2 weapons in closed spaces.
M16 is one of the worse weapons in expert Realism to use.
https://youtu.be/qrveJMgQzUI?si=XKOwmm8-NsZ7ZTfS&t=325
Now if you want to prove me wrong. Try solo expert run in realism with M16 and tell me how it goes or better yet make a video.
https://www.youtube.com/watch?v=9wje730ksxU
Are you gonna sit from afar and snipe? Or are you gonna close the gap and go to medium, close range quarters?
To each their own!
Specials can also pull away team mates such as smokers, jockeys and chargers.
Had situation where I was mid range but could not get to team mate since commons were getting in the way. A quick zoom in and snipe could be very useful in this situation. Another one is hunter that does massive damage by the time you get near team mate.
Watch video I posted he explains reason why.
I'll pick a sniper if the map is open, which generally isn't the case.
And ty for the suggestion on watching the video, but i watched 30 seconds and it's a hard pass for me.
1: i don't agree with weapons having tiers. it's literally down to the player and his own way of seeing the most successful strategy to go across the map (except the Scout, the AWP and the grenade launcher, but even these are good if you don't have any other weapon available).
2: That youtuber just idle'd to skip the weapon reload.. I stopped watching after that hahaha.
The axe is disgustingly slow, it's only good for killing a few zombies in the corner, the machete is really better than the tonfa, but the knife is the best.