Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
I'm talking league wide - not developing a QB. It's like it's imitating the 90s way of QB play.
I've played previous FOF games before - I know how it works. I'm saying league wide, the QBR at the end of every season is way down.
https://www.pro-football-reference.com/years/2021/passing.htm
There are the ratings for QBs in 2021
I just simulated a season in FOF8 - the highest rating was Tom Brady at 94.1, 3 others at 92, and the rest of the league 89 and below. There is something, at least doing fast sim, that is or not accurately simulating NFL play.
This game doesn't seem to be simulating a passing league - it's very 90s or early 00s. FOF7, while not perfect, seemed to be far more accurate in this regard.